Update Notes
NCE 2.5.94-96 - Redflash
More updates tonight! Just in time for a weekend of Neocron! Get patched up, and get playing!
Oh, and don't forget to give us some feedback on the new El Farid! If you haven't seen it on our PTS, you'll want to go and check it out!!
Don't forget to come and join us on Discord, or shout us @Twitter if there are any problems! See below for the Update Notes.
Gameworld & Content
- Mine Traders are now selling REC Fluid, as intended
- Grounded floating actors, and removed obstructions in I08
- Re-added Swamp Warrior to spawn list
- Re-added /112 Hoverbot to spawn list
- Updated daily mission script to reflect soil samples drop from both Swamp Warrior and Big Swamp Warrior
- Adjusted Soil Sample drop rate based on mob rank
- Fixed an issue with the Area MC5 Hercules CPU Implant, which was only implantable to the 3rd brain slot (now working on every brain slot again)
- Increased drop rate of Soulcluster essence
- Normalized Outpost Trader prices
- Outpost Traders now sell Hightech Rifle Ammunition
- Fixed the German description for the Condor Glider, it now shows the correct ammunition you need
Graphics
- Rebuilt the El Farid dungeon from scratch and compiled a new .BSP
- Added remastered desert buildings
Sounds
- Added a new door sound for the El Farid dungeon
Balancing
- Rebalanced Swamp Warrior to suitable Health and Damage for their new /80 rank
- Fixed Piercing resist on Medium Carbonsilk Underwear
- Fixed Xray resist on Medium Argentiferous Underwear
- Corrected Force resist bonus on Yellow Dragon drugs
- Corrected bonus values for Havenin-Forte and Havenin X-Forte
Technical & Client Updates
- The current Bad World Data fix has been regressed to allow further investigations.
- Further code instrumentation and logging on the server to help and track down the current stability issues.
- Fixed an issue with researching A-Parts, you're now able to research those parts.
NCE 2.5.93 - Redflash
Another week in, another amazing amount of feedback given to us regarding the big 2.5 Update!
We've listened, and our latest update has been applied with the following updates made. Enjoy!
Gameworld & Content
- You can tag the GeneReplicator in the Tangent Technologies HQ again
- You can tag the GeneReplicator in the Diamond Real Estates HQ again
- Changed the needed item from "Cyber Scan GPU v3" to "Cyber Scan GPU v1" for the Antique Heist mission (REC recipe)
- Fixed incorrect script node, Tracy Callahan should now talk to you and let you proceed to Detective Noah
- Reduced the number of items dropping from a Bloodviper King kill
- Grounded floating tree in I16
- Grounded floating actors in the Main Unit (Newie MC5)
- Adjusted size and angle of the new entrance door (Newbie MC5)
- Adjusted size and angle of the new entrance door (MilitaryBase Sector 1)
- Increased in-game mission-timer for the NCPD Run (from 2 days, up to 7)
- Increased in-game mission-timer for all Rapture Missions (from 4 days, up to 7)
- Increased in-game mission-timer for the Canyon Challenge Run (from 4 days, up to 7)
- Increased in-game mission-timer for the Tactical Mercenary Run (from 5 days, up to 7)
- Removed several obstructions and floating actors in C11
- Pathfinder NPCs now have the correct name (Soldier, instead of Solider)
- Added space after "constructed by"
- Mr. Cook will now drop Valadium every time he dies
- The corpse NPC in Tech Haven Sec 1 is not talking anymore
- The corpse NPC in the Tech Haven Energy Core 1 is not talking anymore
- The CityTerminal in the DRE HQ is no longer a chair
- Max spawns reduced and moved apart in K15
- Added Jamie McCruel (WoC 3 Run) permanently to the Ceres Temple
Balancing
- Reduced the shooting range of NPCs which use pistols, rifles, cannons or APU modules
- Reduced damage of fusion rifles
- Reduced movement malus on broken legs
- Fixed incorrect values on Rigger Combat Suit v-4
- Fixed incorrect values on Assassination Battle Suit v-2
- Reduced the damage dealt by Genotoxic Crawlers
- Increased the damage dealt by Genotoxic Nightmare
- Reduced the damage dealt by El Farid Scorpions
- Increased the damage dealt by the Grave Snakes
- Reduced recoil on rifles and cannon with burst sizes of 2 or higher
Technical & Client Updates
- Server code updates for Bad World Data. Please note: The NST will keep this fix under review, and may regress this change if required. There may be further code updates for Bad World Data
- Log entries in files are now timestamped
- Error log files now have a date in the filename and a random ID. e.g. `error_YYYYMMDD_ID_.log`
- Code for weather selection fixed
NCE 2.5.90>92 - Redflash
Keeping the momentum going, our team have already got a couple of updates that have hit Titan tonight!
It's not as extensive as the 2.5 Update Notes, so no PDF this time! Back to our usual delivery method on this post.
As usual, any problems/questions/queries/bugs - Please contact a member of the NST via Twitter or Discord.
Gameworld & Content
- Faction HQ GeneReps are now working again
- Fixed misspelled part in the "Trader PA" mission script
- High-level DoY Units now drop "Rivets"
- Geordi (Newbie MC5) is now accepting the correct Weaponparts for the PSI weapon
- Fixed incorrect F8 Mission text (Job Centre, Jonathan)
- Fixed incorrect F8 Mission text (Job Centre, Eli)
- Fixed incorrect F8 Mission text (Job Centre, Laura)
- Eli (Job Centre) is now pointing to the correct Follow-NPC (Jonathan, instead of Julian)
- Galahan Spangler is now visible again (Viarosso Sec 1)
- Fixed spelling mistake (Liar -> Lair) for the new Bat Queen Bones
- Added some "Piles of Glass" to Plaza Sector 2
- Altered Glass Hitbox
- MB Sector 1: Grounded floating actors and renewed several decals
- MB Sector 1: Added shop signs
- Added short name to the Antigamma Leg ("BTL")
- Corrected short name of Cryton's Damaged Legbone (CL -> CDL)
- Fixed incorrect item description of "Advanced Tactical Mercenary CPU"
- Updated the item description of the DoY Repair Coordination Eye to reflect the new malus
- Added information to REC-, CST- and Research Terminal missions, so you know who you have to talk with
- Fixed spelling of Experimental Balistic Chip V1 to Experimental Ballistic Chip V1
- Fixed spelling of Experimental Balistic Chip V2 to Experimental Ballistic Chip V2
- Fixed spelling of Experimental Balistic Chip V3 to Experimental Ballistic Chip V3
Graphics
- Added missing .BSP file for the "Antique Heist" Apartment
- Added recompiled BSP for the "Battlechurch" map (Fixed possible safe-spots)
Balancing
- Increased damage of Crystal Cave Queen
- Increased damage of Genotoxic Nightmare
- Increased damage of Big Swamprider
- Increased damage of Grim Persecutor
- Decreased damage of DoY Superwarrior Major
- Increased PSI cost of Holy Antibuff 10 -> 200
- Updated TL and requirement of Neural Advancement V2 36 -> 35
- Updated TL and requirement of Coordination Advancement V2 36 -> 35
- Updated TL and requirement of Crahn PSI Experience Memory Alpha V2 36 -> 35
- Updated TL and requirement of Enhanced Physics CPU V2 36 -> 35
- Updated TL and requirement of Enhanced Physics CPU V2 36 -> 35
NCE 2.5.86>89 - Redflash
Well, what can we say. The initial receivership of this massive update is amazing! Thank you to you all for your continued support. Without you, there is no Neocron!
Firstly, I apologise for not getting these update notes out sooner. You'll understand why shortly!
Secondly, due to the sheer quantity of notes, we're not posting them directly on here. We're providing a link to a PDF for you to view/download at your leisure.
Please, take your time reading them, there are a lot of changes, and it DOES all make sense!
As usual, if there are any glaring errors, then do let us know via Twitter or Discord.
NCE 2.5.86>89 - Redflash - Update Notes
NCE 2.4.85 - Arillium
We've just deployed the latest update to the Neocron Evolution Servers. Mostly a backend update, but this should hopefully provide a bit more stability against a recent spate of Bad World Data(BWD's) within the game.
As usual, we ask you to always let us know by our official communication channels if there are problems. Preferably via Twitter or Discord.
Patch Notes;
Gameworld & Content
- NExT have impounded the illegal sleighs left by S.A.N.T.A BOT
Technical & Client Updates
- Added extra server monitoring to investigate recent bad world errors.
- If you get a bad world error please report it to the NST with the sector name.
NCE 2.4.84 - Arillium
Gameworld
- S.A.N.T.A BOT left town;
- Removed XMAS decorations;
- Weather control changed the weather pattern to 'normal' and has deactivated snow;
NCE 2.4.83 - Arillium
General
- S.A.N.T.A BOT is back in town!
Gameworld & Content
- Added christmas decorations;
- Weather control granted snow this season!;
- Changed mission-chain order of Job Center missions;
- Altered Mr. Jones scripts with intel about the Job Center;
- Added a dismiss function to Mr. Jones for runner with a BR of 25+;
Graphics
- Added re-mastered GeneReplicator (Blue & Brown);
- Added fairy lights;
- Added Sleigh;
Technical & Client Updates
- Minor stability fix to improve loading of game resources. There should be less freezing for players with lots of drive letters.
NCE 2.4.82 - Arillium
Gameworld & Content
- Increased the spawn-chance for "Big Soulcluster" by 20% (Worm Tunnels);
- Added more spawn-points for "Big Soulcluster" (Worm Tunnels);
- Scout drones are now labelled as 'agressive' (You can't use it in safe-zones anymore);
NCE 2.4.81 - Arillium
Gameworld & Content
- Fixed a problem with epics;
NCE 2.4.80 - Arillium
Gameworld & Content
- Sarah Kocher (NCPD Run) is now asking for the correct drug;
- The contents of Dr. Wulfram's belt are now respawning much faster;
- The contents of Doc Pertken's belt are now respawning much faster;
- Increased drop chances of the 'Sinusconnector';
- Lowered Baserank requirements from 55 to 45 (WoC INT mission);
- Increased the mission timer for the 'Freedom Fighter CPU'- run from 4 to 5 ingame days;