• NCE 2.5.452 - Redflash

    Created on 8/23/2023 4:42:32 PM by NST

    Gameworld & Content

    • Added short names to several Melee mods to indicate their bonuses (GH Issue #34);
    • Added short name to Titanium Vest (GH Issue #34);
    • Added short name to NCPD Epic PA (GH Issue #34);
    • Fixed incorrect Warbot remains dropping from certain Warbot Titans (GH Issue #2);




    Balance

    • Improved PE QoL by taking 1 DEX away from the WoC PAs and adding it to the DEX based backbone implants.;
      • This makes more blessed builds work without a relog and increased viability of PE before they get WoC;
    • Improved the resist point strength of STR based resists by 5% & CON based resists by 7%;
      • The more resist points your build has the greater the impact will be. Builds with multiple resist implants, and particularly classes with higher CON will benefit more;



    Server & Client Updates

    • Removed low memory warning;
    • Enable some more Latin1 letters (GH Issue #39);




    Graphics

    • Fixed the icon for Picture Pepper Park 'orange' - Glassfashion Edition (GH Issue #4);
    • Fixed Pumpkin model;

  • NCE 2.5.429 - Redflash

    Created on 6/15/2023 4:27:22 AM by NST

    Gameworld & Content

    • Fixed incorrect grammar/spelling (Clan menu);
    • Advanced Navigation System v2.03 is now stackable;
    • Fixed wrong placed Decal at Outzone Subway Station;
    • Fixed broken Sync-line (PP3 Sewer);
    • Updated name of 'Swamp Slimeworm' to 'Swamp Slimeworm Jelly' to better indicate that it can drop the jelly carcass for the trophy;
    • Reduced the starting rank requirement for C08 & J05 Pathfinders from the erroneous /42 to /40;




    Balance

    • Increased the Dex bonus of PE Silver WoC 1 PAs from 5 to 6;
    • Increased frequency of PSI lances by ~15%;
    • Decreased damage of fire lances by ~10%;
    • Decreased damage of poison lances by ~14%;
    • Decreased damage of frost lances by ~8%;
    • Decreased damage of energy lances by ~8%;
    • Decreased PSI cost of PSI Lances by 20%;



    Server & Client Updates

    • Added working set size to process information (ALT-F);
    • Increased the size of the temporary effect buffer for syncing
      • You're not losing buffs while you sync;
    • Fixed a bug where the self-cast bonus was lost while syncing;




    Graphics

    • Added new icons (RPOS Nanite Buff-Symbols);

  • NCE 2.5.405 - Redflash

    Created on 4/8/2023 5:20:21 AM by NST

    Gameworld & Content

    • Fixed flipped street cube in PP2;
    • Altered Area MC5 Main Building Map to get in line with the .BSP changes;
    • Fixed incorrect TraderID - The Tsunami FSM (Smuggler Cave) now has Pictures to sell;
    • Pathfinder Missions;
      • Added next 2 Pathfinder missions to J10 & E12;
      • Changed start requirements of C08 & J05 Pathfinder missions to /40;
      • Added missing requirements to F04 (Swamp) and H08 (Mountain) Pathfinder missions;
      • Increased XP rewards of F04 (Swamp) and H08 (Mountain) Pathfinder missions;
      • Increased stats of item rewards for H08 (Mountain) mission;
      • Reduced cash reward of C08 (Grassland) & J05 (Wasteland);
      • Added extra guidance to the Pathfinder mission scripts;
    • Added NPC to E12 to offer introduction to dungeons;
    • Added NPC to E12 to hand out new Pathfinder grenades to eligible runners;
    • Added new unarmed Quad variant called 'Crocodile' (higher HP and slightly faster);
    • Moved some traders in J10 to the El Farid complex, in order to make room for Pathfinder soldiers;



    Balance

    • Added higher TL versions of Frag & Incendiary grenades (available from E12 after completing part 1 of E12 mission);
    • Rebalanced grenades to account for the new stronger TL versions;


    Server & Client Updates

    • Reworked DirectX Buffer Management;
    • Accelerated Actor Loading;
    • Replaced the old DirectX error logging with new logging mechanism;
    • Generic Code Clean-Up;
    • Added NPC families as mission targets;
    • Modified Engine API in preparation for future enhancements;
    • Enabled Hi-Res Sync-screens;
    • Added zone depending Sync-screens;
    • Fixed high FPS bug within the Hack game;



    Graphics

    • Added re-mastered Venture Warp Model;
      • Added new variation for Tech Haven;
    • Added re-mastered Street Cube Model;
    • Added re-mastered Decals:
      • Nema;
      • Holo_bg_4;
      • Holo_bg_4_alt;
      • text_chezsypher;
      • text_roccosseafood;
      • text_gariotsdiner;
      • text_snacks;
      • text_drinks;
      • sign_01 - sign_13;
      • zoo_advert;
      • angel_sm1;
      • boobs_sm1;
      • brothers_sm1;
      • dragon_sm1;
      • fist_sm1;
    • Added 7 new Sync Animations depending on the Zone you're syncing into:
      • City;
      • Apartment;
      • Outskirt;
      • Wasteland;
      • War Zone;
      • Dungeon;
      • Hacknet;
    • Updated textures, fixed several issues and compiled a new .BSP:
      • Area MC5 GeneReplicator Building;
      • Area MC5 Main Building;
      • Area MC5 Main Building (Outdoor);
      • Area MC5 Energy Unit;
      • Area MC5 Energy Unit Building (Outdoor);
      • Area MC5 Decoration structure;