Gameworld & Content
Graphics
Balance
APU Anti Modules:
Reverted last update's changes to anti's as they were causing failed casts. Then made the following changes:
Module | Psu Use | Range | Cast Time | Effect Duration |
Holy Unprotector | 200 -> 350 | 170 -> 120 | 4 | 1 -> 3 |
Holy Anti Shield | 150 -> 200 | 175 -> 130 | 2 -> 4 | 1 |
Blessed Anti Shield | 100 -> 300 | 150 -> 130 | 3 -> 4.5 | 1 |
Crahn Anti Shield | 75 -> 400 | 125 -> 130 | 3.5 -> 5 | 1 |
Holy Anti Heal | 150 | 175 -> 130 | 2 -> 3 | 1 |
Blessed Anti Heal | 100 -> 220 | 150-> 130 | 3 -> 4 | 1 |
Crahn Anti Heal | 75 -> 300 | 125 -> 10 | 3.5 -> 5 | 1 |
PAD:
Turrets:
Armour:
Nanites:
The nanite QoL in the last patch had unintended buffs to nanite PE and made it far too easy for even a damage PE to reach the 35% nanite protection cap. The following changes put PE nanite max strength to levels seen before the last patch and have no impact on capped Spy builds.
Drugs:
Gameworld & Content
Balancing
Weapons
APU Anti Modules:
Module | Psu Use | Range | Cast Time |
Holy Unprotector | 200 -> 300 | 170 -> 100 | 4 -> 8 |
Holy Anti Shield | 150 -> 200 | 175 -> 100 | 2 -> 4 |
Blessed Anti Shield | 100 -> 200 | 150 -> 88 | 3 -> 6 |
Crahn Anti Shield | 75 -> 200 | 125 -> 75 | 3.5 -> 8 |
Holy Anti Heal | 150 -> 120 | 125 -> 100 | 2 -> 2 |
Blessed Anti Heal | 100 -> 120 | 125 -> 88 | 3 -> 4 |
Crahn Anti Heal | 75 -> 120 | 125 -> 75 | 3.5 -> 6 |
Melee:
Warhammer Rocket Launcher:
Ammo Weight:
Stamina Use:
Armour:
Nanites:
Resist Tools (Mixed):
Resist Tools (Singular):
Pyroliser:
Gameworld & Content
Technical & Client Updates
Balancing