Update Notes
NCE 2.4.67 - Arillium
Created on 4/28/2020 5:12:02 PM by NST
Gameworld & Content
- Removed unused "5.56mm Caseless" ammunation;
- Fixed an incorrect german translation;
- Fixed an incorrect english translation;
- Removed a "Ghost" NPC in Plaza Sector 1;
Balancing
- Adjusted 'Legendary' weapons;
NCE 2.4.66 - Arillium
Created on 4/27/2020 4:05:26 PM by NST
Gameworld & Content
- Fixed wrong Hacknet Logout in Viarosso Sector 1 (Low Level Logout);
- Fixed wrong Hacknet Logout in Viarosso Sector 1 (Mid Level Logout);
- Assigned the correct "Hitbox size" to the Second Love Dropmodel;
NCE 2.4.64-65 - Arillium
Created on 4/26/2020 4:01:17 PM by NST
Gameworld & Content
- Altered Spawn in D05;
- Altered Loot in D05;
- Added some new level Mobs in D05 for low level Character;
- Added some decorations to D05;
- Grounded floating actors in D05;
- Added new Terminal missions;
- Reduced the number of trader in (Newb) Area MC5;
- Trader in (Newb) Area MC5 are now just selling stuff you can use at this level;
- Assigned the correct AI script to one NPC in Outzone Sector 1;
Technical & Client Updates
- /sex @rubber-band;
- New mode implemented: 'Borderless';
- New mode implemented: 'Borderless Fullscreen';
NCE 2.4.63 - Arillium
Created on 4/23/2020 9:31:22 AM by NST
Gameworld & Content
- [Newbie MC5] Fixed incorrect 'Ambient Sound' value;
- [Newbie MC5] Grounded a floating actor;
- [J05] Grounded floating actor;
- [J05] Altered loot and spawn;
- [J05] Altered NPC behaviour and weapons;
- By accomplishing all Epicruns you will receive the title "Ronin";
Technical & Client Updates
- Improved Logging;
- Altered NavRay code;
- Removed incorrect debug code about Trader ID;
- Fixed some minor AI bugs;
NCE 2.4.62 - Arillium
Created on 4/21/2020 7:13:17 AM by NST
Gameworld & Content
- Fixed incorrect icons for "Potted Plants";
- Fixed wrong exit-point (by leaving the Tiki Tornado Club);
- Renamed one of the Cryton's Trader in Plaza Sector 2 to replay his offer;
- Grounded flying trees in H12;
- Removed a hidden GoGuardian from a wall inside the BioTech HQ;
- Altered Spawn and Loot in J05;
- Assigned the correct Worldflag to the "Baneful Spidercave" and other Caves;
NCE 2.4.61 - Coco Candy
Created on 4/19/2020 8:18:15 AM by NST
Gameworld & Content
- Removed invisible wall in the JobCenter;
- Construction Licenses are now working as intended;
- Altered spawn in J05;
- Added a new (very hard) terminal mission;
- Altered Spawn in G08;
- Removed some trees near Finster to prevent him from getting stuck in those;
- PSI modules, modded with an Ultima, are now correct labelled with "ultimated...";
- Added a new bone enforcement set ("Cryton's") for (low level-) Trader;
- Added a new bone enforcement set ("Cryton's Best") for Trader;
NCE 2.4.59-60 - Coco Candy
Created on 4/15/2020 7:05:33 PM by NST
General
- Re-opened Spidercave;
Gameworld & Content
- Fixed incorrect (german) translation;
- Fixed a broken recipe (VHC Trophies);
- Increased drop chances of "Crystals";
- Removed "heavy rain" effect from all wasteland sectors;
Balancing
- Drone Combat Booster 3 has now, as intended, the correct bonusses assigned;
Graphics
- Updated the Special Alloy Knife;
- Assigned the correct dropmodel size to the "Survival Kit v2";
NCE 2.4.58 - Coco Candy
Created on 1/29/2020 3:00:15 PM by NST
Gameworld & Content
- Assigned the correct AI script to "BIG HOVERBOT";
- Added a new bone enforcement set (Apparition);
- Added a new armour set (Viper King);
- Added "No Drop"- flag for WoC 3 Powerarmour;
- Fixed the NavRay-route to the "Biological Research Lab" (Jones Mission);
- Added the new Pepper Park "Apartment Complex" to the NavRay;
- Added Tech Haven apartments to the NavRay;
- Added Canyon apartments to the NavRay;
- Added Military Base apartments to the NavRay;
Balancing
- Balanced Wisdom of Ceres Powerarmour for all classes;
Graphics
- Fixed shading of NC1 NPC models;
- Fixed some wrong assigned textures;
- Fixed an over-casting FX effect on hover engines;
- Created new Laser blade icons (blue/red/orange) and assigned them properly;
- Added new bone enforcement icons;
- Added new item icons;
- Improved visuals for all melee weapons (they're using the 1st person model now);
- Fixed some attachpositions;
- Fixed rare-fx positon/rotation;
- Claws are now shown on the back;
Technical & Client Updates
- Fixed broken NavRay code, which prevented the system to generate new routes;
NCE 2.4.57 - Coco Candy
Created on 1/25/2020 11:53:17 AM by NST
Gameworld & Content
- The Crahn Sect Hacknet Logout/Exit is now, as intended, at the HQ GR;
- Added new Bat Queen bone enforcements;
- Altered the drop chances/loot in the new Spider Cave;
NCE 2.4.56 - Coco Candy
Created on 1/24/2020 7:22:25 AM by NST
General
- Updated Credits;
- Updated the Extro-screen;
- Deactivated triple XP;
Gameworld & Content
- Altered Loot (Baneful Spidercave);
- TG Security NPCs are now able to talk again;
- Deactivated snow-weather @Plaza;
- Created a new apartment complex in the Pepper Park Sectors (the OZ Complex will be disabled);
- Re-named several apartment keys;
- Added a missing decal in Pepper Park Sector 3;
- Fixed several broken dummy scripts;
- Fixed some broken german translations;
Graphics
- Increased spider-web resolution;
- Added new path-finding decals;
- Added a new "Apartment Complex" map;
- Added higher resolution textures to all ground vehicles;
- Added missing LODs to static vehicles;
- Fixed several typos in the models.ini, those prevented some LODs to work correctly;