NCE 2.4.67 - Arillium

Created on 4/28/2020 5:12:02 PM by NST


Gameworld & Content

  • Removed unused "5.56mm Caseless" ammunation;
  • Fixed an incorrect german translation;
  • Fixed an incorrect english translation;
  • Removed a "Ghost" NPC in Plaza Sector 1; 


Balancing

  • Adjusted 'Legendary' weapons;

NCE 2.4.66 - Arillium

Created on 4/27/2020 4:05:26 PM by NST

Gameworld & Content

  • Fixed wrong Hacknet Logout in Viarosso Sector 1 (Low Level Logout);
  • Fixed wrong Hacknet Logout in Viarosso Sector 1 (Mid Level Logout);
  • Assigned the correct "Hitbox size" to the Second Love Dropmodel;

NCE 2.4.64-65 - Arillium

Created on 4/26/2020 4:01:17 PM by NST


Gameworld & Content

  • Altered Spawn in D05;
  • Altered Loot in D05;
  • Added some new level Mobs in D05 for low level Character;
  • Added some decorations to D05;
  • Grounded floating actors in D05;
  • Added new Terminal missions;
  • Reduced the number of trader in (Newb) Area MC5;
  • Trader in (Newb) Area MC5 are now just selling stuff you can use at this level;
  • Assigned the correct AI script to one NPC in Outzone Sector 1;



Technical & Client Updates

  • /sex @rubber-band;
  • New mode implemented: 'Borderless';
  • New mode implemented: 'Borderless Fullscreen';

NCE 2.4.63 - Arillium

Created on 4/23/2020 9:31:22 AM by NST

Gameworld & Content

  • [Newbie MC5] Fixed incorrect 'Ambient Sound' value;
  • [Newbie MC5] Grounded a floating actor;
  • [J05] Grounded floating actor;
  • [J05] Altered loot and spawn;
  • [J05] Altered NPC behaviour and weapons;
  • By accomplishing all Epicruns you will receive the title "Ronin";



Technical & Client Updates

  • Improved Logging;
  • Altered NavRay code;
  • Removed incorrect debug code about Trader ID;
  • Fixed some minor AI bugs;

NCE 2.4.62 - Arillium

Created on 4/21/2020 7:13:17 AM by NST

Gameworld & Content

  • Fixed incorrect icons for "Potted Plants";
  • Fixed wrong exit-point (by leaving the Tiki Tornado Club);
  • Renamed one of the Cryton's Trader in Plaza Sector 2 to replay his offer;
  • Grounded flying trees in H12;
  • Removed a hidden GoGuardian from a wall inside the BioTech HQ;
  • Altered Spawn and Loot in J05;
  • Assigned the correct Worldflag to the "Baneful Spidercave" and other Caves;

NCE 2.4.61 - Coco Candy

Created on 4/19/2020 8:18:15 AM by NST

Gameworld & Content

  • Removed invisible wall in the JobCenter;
  • Construction Licenses are now working as intended;
  • Altered spawn in J05;
  • Added a new (very hard) terminal mission;
  • Altered Spawn in G08;
  • Removed some trees near Finster to prevent him from getting stuck in those;
  • PSI modules, modded with an Ultima, are now correct labelled with "ultimated...";
  • Added a new bone enforcement set ("Cryton's") for (low level-) Trader;
  • Added a new bone enforcement set ("Cryton's Best") for Trader;

NCE 2.4.59-60 - Coco Candy

Created on 4/15/2020 7:05:33 PM by NST

General

  • Re-opened Spidercave;

Gameworld & Content

  • Fixed incorrect (german) translation;
  • Fixed a broken recipe (VHC Trophies);
  • Increased drop chances of "Crystals";
  • Removed "heavy rain" effect from all wasteland sectors;



Balancing

  • Drone Combat Booster 3 has now, as intended, the correct bonusses assigned;



Graphics

  • Updated the Special Alloy Knife;
  • Assigned the correct dropmodel size to the "Survival Kit v2";

NCE 2.4.58 - Coco Candy

Created on 1/29/2020 3:00:15 PM by NST

Gameworld & Content

  • Assigned the correct AI script to "BIG HOVERBOT";
  • Added a new bone enforcement set (Apparition);
  • Added a new armour set (Viper King);
  • Added "No Drop"- flag for WoC 3 Powerarmour;
  • Fixed the NavRay-route to the "Biological Research Lab" (Jones Mission);
  • Added the new Pepper Park "Apartment Complex" to the NavRay;
  • Added Tech Haven apartments to the NavRay;
  • Added Canyon apartments to the NavRay;
  • Added Military Base apartments to the NavRay;



Balancing

  • Balanced Wisdom of Ceres Powerarmour for all classes;



Graphics

  • Fixed shading of NC1 NPC models;
  • Fixed some wrong assigned textures;
  • Fixed an over-casting FX effect on hover engines;
  • Created new Laser blade icons (blue/red/orange) and assigned them properly;
  • Added new bone enforcement icons;
  • Added new item icons;
  • Improved visuals for all melee weapons (they're using the 1st person model now);
  • Fixed some attachpositions;
  • Fixed rare-fx positon/rotation;
  • Claws are now shown on the back;




Technical & Client Updates

  • Fixed broken NavRay code, which prevented the system to generate new routes; 

NCE 2.4.57 - Coco Candy

Created on 1/25/2020 11:53:17 AM by NST

Gameworld & Content

  • The Crahn Sect Hacknet Logout/Exit is now, as intended, at the HQ GR;
  • Added new Bat Queen bone enforcements; 
  • Altered the drop chances/loot in the new Spider Cave;

NCE 2.4.56 - Coco Candy

Created on 1/24/2020 7:22:25 AM by NST

General

  • Updated Credits;
  • Updated the Extro-screen;
  • Deactivated triple XP;



Gameworld & Content

  • Altered Loot (Baneful Spidercave);
  • TG Security NPCs are now able to talk again;
  • Deactivated snow-weather @Plaza;
  • Created a new apartment complex in the Pepper Park Sectors (the OZ Complex will be disabled);
  • Re-named several apartment keys;
  • Added a missing decal in Pepper Park Sector 3;
  • Fixed several broken dummy scripts;
  • Fixed some broken german translations;


Graphics

  • Increased spider-web resolution;
  • Added new path-finding decals;
  • Added a new "Apartment Complex" map;
  • Added higher resolution textures to all ground vehicles;
  • Added missing LODs to static vehicles;
  • Fixed several typos in the models.ini, those prevented some LODs to work correctly;