Announcements
Neocron Community Q&A
What would you like to know? Ask your question and the NST Development Team will try to answer it as best as possible!
Submit your questions here by 05.10.2024 08:00 am.
Weekend fun - Weekend full of goodies
Join us in a weekend packed with different modifiers.
We start the weekend on Friday with the following modifiers active in the game:
- Higher chance of slots when constructing
- Double Sympathy from missions
- Up to 8 times faster SI fade
On Saturday we kick off with the following:
- Double XP for all your kills
- Double XP for all tradeskill actions
Concluding the weekend on Sunday with:
- Drug-fest galore, all drugs will give you twice as much fun.
- Extra safe slot in your quickbelt for the day
- Double XP again (Both Kills and Tradeskills)
Community PvE Event - Baneful Spider Cave
Join us tonight for another of our "harder" community dungeon runs. We will run the Baneful Spider Cave at 8pm GMT.
As this marks a step up in difficultly I would like to share some considerations:
- No noob characters, this is intended end game content so attending characters should reflect that
- No afk leechers taking up team slots
- We need PPUs, at least 1 per team
- Please wear appropriate armour for the dungeon
- Damage Types for this dungeon are: Poison, Piercing, Force
- Do not pull additional enemies
- We'll move through clearing each corridor at a time
- Bear in mind there are respawns so keep together and watch your back
- Target priorities are:
- Small melee spiders > Spider Nests > anything else
As usual we will be running this as close to a normal player scenario as possible, meaning no GM assistance (no GM buffs, no GM rez, etc). When / if the team wipes, we will clear the area, GM rez and reset.
Hopefully we will manage to get some successful runs.
Community PvE Event - Abandoned Crahn HQ
Join us tonight for another of our "harder" community dungeon runs. We will run the Abandoned Crahn HQ at 8pm GMT.
As this marks a step up in difficultly I would like to share some considerations:
- No noob characters, this is intended end game content so attending characters should reflect that
- No afk leechers taking up team slots
- We need PPUs, at least 1 per team
- Please wear appropriate armour for the dungeon
- Damage Types for this dungeon are: Energy, Fire, Poison, Force
- The bulk of enemies are in a large room, we will need AoE to clear them effectively
- Target priorities are:
- Renegade Elder > Renegade Monk > Renegade Priest > anything else
- The entrance offers some cover, but with the expected numbers it will be full
- Zoning out puts you a DoY sector away and you need to run back (markers will be placed to lead you back)
As usual we will be running this as close to a normal player scenario as possible, meaning no GM assistance (no GM buffs, no GM rez, etc). When / if the team wipes, we will clear the area, GM rez and reset.
Hopefully we will manage to get some successful runs.
Community PvE Event - Mech Haven
Join us tonight for another community dungeon run, and the start of the "harder" dungeons. We will run Mech Haven at 8pm GMT.
As this marks a step up in difficultly I would like to share some considerations:
- No noob characters, this is intended end game content so attending characters should reflect that
- We need PPUs, at least 1 PPU per team
- Please wear appropriate armour for the dungeon
- Damage Types for this dungeon are: Energy, Fire, Xray
- Do not pull additional enemies
- We'll move through clearing each corridor & side room at a time
- Bear in mind there are respawns so keep together and watch your back
- Target priorities are:
- Mech Turtles & Cyber Dogs have an AoE attack that could wipe us if not careful (especially the /72 MALFUNCTIONING BIG MECHTURTLE)
- The rest are single target and as you'd expect.
As usual we will be running this as close to a normal player scenario as possible, meaning no GM assistance (no GM buffs, no GM rez, etc). When / if the team wipes, we will clear the area, GM rez and reset.
Hopefully we will manage to get some successful runs.
Community PvE Event - Dungeon Update
This week marks the 10th week of our dungeon runs, and it's your last chance to cast your vote! We'll run the winning dungeon this Thursday (tomorrow) as usual and take a break next week.
When we resume the dungeon events on Thursday, February 8th, we'll be tackling harder dungeons where wipes are likely. Each week, I'll provide hints on how to best survive - covering topics such as afflicted damage types and target priorities. However, teamwork is paramount, and we won't survive without an adequate number of PPUs and some dungeon sense that we'll have to pick up on the way!
The planned running order is as follows:
- Mech Haven
- Abandoned Brotherhood of Crahn HQ
- Baneful Spider Cave
These dungeons will once again be run without GM assistance (no buffs, no rez, etc.). When the team wipes, we'll clear the area, GM rez, and reset - hopefully achieving some successful runs of each!
After completing these we plan on running quests as a community, running the rebalanced dungeons and more!
Community PvP Event
Join us for another of our regular Casual PvP Events on Sunday, 14th January at 20:00 GMT.
The event will take place in the new zone with several arenas that can simulate different fight scenarios, and a portal will be provided from Plaza 1 to the event area.
This time, I'd like to have fights where everyone has PPU buffs.
Come and have some exciting fights without any pressure, in a laid-back atmosphere. You've got nothing to lose (no sympathy loss/no SL loss/no belt drop & instant rez). Whether you're just starting out in PvP, a seasoned vet fine-tuning your skills, or just wanting to test your new build, you're welcome!
With the growing momentum of players and clans interested in PvP, it's the perfect time and place to practice and meet like minded players. Plus, with an upcoming PvP tournament on the horizon, it's a great opportunity to experiment with different builds!
Team Merge Announcement!
Dear Neocron Community,
We're thrilled to share some groundbreaking news that marks a new chapter in Neocron. The Neocron Support Team and Neocron Classic Team are officially joining forces! This merger is a testament to our dedication to providing you with an unparalleled gaming experience and pushing Neocron to new heights.
What does this mean for you, our valued runners? Allow us to shine a spotlight on the incredible developments ahead:
- Bug Squashing Superpowers: With the fusion of these two powerhouse teams, our ability to patch bugs and address issues is set to soar. Your gameplay experience is at the forefront of our mission, and this merger will streamline our efforts to ensure a smoother, more polished Neocron.
- Coding Expertise Amplified: The Neocron Classic Team brings a wealth of coding experience and cutting-edge tools to the table. This infusion of expertise will act as a catalyst for growth, enabling us to innovate, expand, and create new content within the Neocron universe.
- Community-Centric Approach: Rest assured, our commitment to fostering a vibrant and engaging community remains unwavering. Your feedback has always been invaluable, and this union will empower us to listen and respond more effectively, fostering a closer bond between the development team and the incredible Neocron community.
We're immensely excited about this merger and the limitless possibilities it brings. Together, we'll forge a future for Neocron that exceeds expectations and delivers the gaming experience you deserve.
Stay tuned for upcoming updates and announcements as we embark on this thrilling journey together. Thank you for being an integral part of the Neocron world!
Best Regards,
The New and Improved, Neocron Support Team
Weekly Community Dungeon Adventures
Join Kyrus and Virtus for new weekly Dungeon Adventures, a fantastic opportunity to explore all dungeons while building a stronger sense of community.
Every week, we'll embark on a new dungeon expedition, starting with the easier ones and gradually tackling the most challenging content. These adventures will closely mimic standard runs, avoiding the use of GM buffs, resurrections, or spawns. This approach will yield useful data for improving dungeon balance.
Each weekend, we'll post a poll with available days and a selection of dungeons. The most popular choices from each poll will dictate our schedule and the dungeons we conquer. Our ultimate goal is to conquer every dungeon out there!
Stay tuned into our Discord for our upcoming polls and join us on these exciting dungeon expeditions!
Get some XP!
Synaptic Impairment (SI) will be gone 9 times quicker;
Double XP is active;
[ENDING tomorrow morning, 12.02.2023]