Update: NCE 2.3.14-22 - Preacher‘s Choice

Created on 26.08.2018 10:44:58 by NST

Gameworld & Content

  • Re-added the GR at Escador Oasis (K15);
  • Grounded floating actors in K15;
  • Added some new decoration in K15;
  • Altered Spawn in G03;
  • Altered Spawn in H10;
  • Added "named Boss/Mob" in G03;
  • Added "named Boss/Mob" in H10;

GRAPHICS

  • Added new icons for crystal-rewards ("named Boss/Mob");

Update: NCE 2.3.14-21 - Preacher‘s Choice

Created on 10.08.2018 15:39:08 by NST

Gameworld & Content

  • Added a daily mission for trader;
  • Added two daily missions for PvE;
  • Job Center Map filled with more life (NPCs and decoration);
  • Added a new tier of Stamina Booster;
  • Added a new tier of PSI Booster;
  • Added a new tier of Hack Booster;
  • Added a new tier of MedKit;
  • Grounded floating actors in J01;
  • Altered spawn in J01;
  • Subway
    • Grounded floating actors;
    • Added Exitsigns to Plaza and Pepper Park Station;
    • Plaza Station is now more safe - a new CopBot is on patrol;
  • Outzone / Crahn Epic
    • Raymon moved to a new (near) location - He should not get stuck between boxes after you killed him;
  • Added 5 new (very hard - Wastelands) Terminal missions for each faction;

GRAPHICS

  • Added new Subway Trafficsystem Decals to the game;
  • Added a new icon for PSI-, HCK-, and STA Booster;
  • Added a new icon for Medkits;

Update: NCE 2.3.8 - Preacher's Choice

Created on 30.06.2018 11:47:44 by NST

Technical & Client Updates

  • Compiler optimizations;

Graphics

  • Added re-mastered Drones (RG50 for example);
  • Added re-mastered Barrel;
  • Added open wood box + lid;

Gameworld & Content

  • Fixed typo in text.ini (NPCs now saying "Go away!", instead of "Go away!,";
  • Fixed a floating actor in the Job Center;
  • Mob spawn in F 02 altered;

Update: NE 2.3.4-2.3.6 - Solantium

Created on 19.06.2018 06:28:25 by NST

Gameworld & Content

  • fixed a broken def file;
  • "Ghost" (new NPC) has now this correct name;

Client

  • a problem with missing/broken def files was fixed;

Update: NE 2.3.1 - Solantium

Created on 17.06.2018 15:16:19 by NST

Technical & Client Updates

  • updated infrastructure;
  • added a new way for updating the Liveserver Titan (like PTS has) - means: It's easier for us to update Titan;
  • NST Launcher Release

Gameworld & Content

  • fixed wrong reward for PEs (FA Mrs. Jones infiltrator mission);
  • fixed the german Geordi mission (Newb MC5) - the mission should now work as intended;
  • added Hacknet CityCom missions;
  • added new Hacknet high-level mobs (Broken Data Storages 1-3, TH Bridge);
  • added new Hacknet low-level mobs (Low security login, P1);
  • removed flying tree in H08;
  • fixed wrong placed actor in the CA HQ;
  • added some details in the CA HQ;
  • fixed wrong placed actor in the Job Center;
  • added Fill-Up NPCs to the world:
  • Viarosso Sec 3;
  • City Administration HQ;
  • A 08;
  • B 08;
  • F 07;
  • G 11 (DRT);
  • J 01;
  • Tech Haven Sec 1;

Balancing

  • NPC Health globally reduced by ~12% - 20%
  • Vehicle Damage reduced
  • Projectile Damage reduced by 30%
  • Laser Damage reduced by 40%
  • Grim Persecutor[/B][LIST]
  • Problematic 'invisible damage' script disabled until it can be fixed;
  • Attack patterns now follow that of Terrormaulers temporarily.
  • Rank changed from 110 to 120;
  • Grim Chaser
  • Rank changed from 120 to 110;
  • Genotoxic Nightmare
  • Damage reduced by 4%;
  • Frequence reduced by 3%;