NCE 2.5.468 - Redflash

Created on 10/29/2023 3:38:28 PM by NST

Gameworld & Content

  • Decayed Horrors no longer become invincible to Energy & Xray damage (GitHub #10);
  • Fixed floating stairs at Avenger Mine (GitHub #6);
  • Fixed issue with Master Hunter Trophy script (GitHub #38);
  • Fixed issue with NCPD Implant Mission script;
  • Added new Event Boss NPCs;

Graphics

  • Added new cosmetic model varients of Tank Power Armour;
  • Added new Item icons for Tank PA;
  • Improved several models (106 files), for example the Claw of the Lizard model;


Balance

PPU

  • Changed self-cast bonus so that it scales with the power of your shields (the better your shields are, the stronger the bonus that is applied);
  • Altered the base strength of all PADs in order to fit the new self-cast bonus and provide better progression through each tier;
  • Typical new strengths on self-cast:
    • Crahn 30-35%;
    • Blessed 40-45%;
    • Holy 49-54%;
    • Rare 75-80%;
  • Nerfed foreign cast strength by approx 4-5%;
  • PPU Boosters (Primes / Longs)
    • Increased total points given from Crahn Boosters by ~55%;
    • Increased total points given from Blessed Boosters by ~22%;
    • Mostly standardised the bonuses between Primary & Secondary skills;
    • Increased duration of Crahn & Blessed Boosters to 10 minutes;
  • Removed Hack malus from PSI Gloves;

Weapons

  • Drasticaly increased the PSI cost of Damageboost; 
  • Standardised all hit chances to improve the hit registrations of some weapons such as laser, raygun, freezer, etc;
  • Generally decreased the time it takes for the aiming reticle to close;
    • Pistol = 1.1 to 1.0;
    • Rifle = 2.2 to 1.5;
    • Cannon = 3.3 to 2.0;
  • Altered the characteristics of some weapons to make them easier to use;
    • SWAT Pistol
      • Clip size: 16 to 24;
      • Burstsize: 1 to 3;
      • Freq: 92 to 126 (Freq you need to click is lower though due to the burst);
      • Damage: Adjusted to prechange DPM with +10% buff;
    • Judge
      • Clip size: 20 to 28;
      • Freq: 135 to 126;
      • Damage: Adjusted to prechange DPM;
    • Ionic Shotgun Rifle
      • Freq: 92 to 48;
      • Damage: Adjusted to prechange DPM;
    • Termi
      • Fixed AmmoUse 2 to 1;
      • Freq: 40 to 46;
      • Damage: Damage: Adjusted to prechange DPM with +7%;
    • Rapture
      • Clipsize: 32 to 18;
      • Freq: 160 to 84;
      • Damage: Adjusted to prechange DPM;
    • Second love
      • Freq: 110 to 80;
      • Damage: Adjusted to prechange DPM +6%;
    • Ionic Shotgun Cannon
      • Freq: 50 to 43;
      • Damage: Adjusted to prechange DPM;


Server & Client Updates

  • Code change to how self-cast modifier is calculated;
  • Fixed mouse wheel scroll in trader windows;
  • Bugfix in Decayed Horrors AI to stop them become invincible to Energy & Xray damage (GitHub #10);



Graphics

  • Fixed the icon of Crahns Rejuvenation to show a heal icon rather than absorber;
  • Optimisation of many assets;
  • Improved Lizard Claw model;