Test Server Update Notes
Update R#236 - T#99
Gameworld & Content
- the Wisdom of Ceres Power Armour for droner has now the correct restrictions and bonusses
Update R#236 - T#96-98
Gameworld & Content
- re-added Droner PAs for Spies and PEs (incl. WoC)
- fixed typos in all german (newbie) MC5 scripts (incl. F8 Window)
- fixed typos in the english Geordi script (newbie MC5)
Update R#232 - T#80
Balancing
- Armor and Resistance efficiency changed
This is a huge change for both PvE and PvP - and is far from finished. The efficiency of armor compared to resists has been reduced alot. Please test extensively and report any weapons/classes/setups/damagetypes that fall out of line.
- Slight damage reduction for Psi Attack Modules and Baseball Bats, performance of pure force weaponry was too good on certain targets
- Damage of all vehicles reduced
- Anti-Air and Anti-Vehicle Launchers damage against vehicles has been increased significantly, lowered against players
- STR based AoE weaponry and mini Rocket Launcher have recieved a major increase in accuracy, their damage has been lowered a bit to compensate.
- Projectile speeds of rockets, fusion and ray projectiles have been increased (Malediction, Doom Beamer, Moon Striker, Mini Rocket Launcher, etc...)
- AoE drones damage reduced a bit
- Vehicle gunner seat weapons STR and Subskill requirements reduced:
- Laser Cannon is now STR 78 (was 90)
- 30mm Cannon is now STR 67 (was 75)
- Adv. 30mm Cannon is now STR 71 (was 85)
- 20mm Cannon is now STR 39 (was 61)
- Adv. 20mm Cannon is now STR 76 (was 79)
- Rocket Launcher is now STR 49 (was 68)
- DoY Rocket Launcher is now STR 73 (was 92)
- DoY Gatling Cannon is now STR 71 (was 82)
- Double Rocket Launcher is now STR 20 (was 24)
- Raygun Cannon is now STR 88 (was 96)
- DoY Improved Gatling Cannon is now 78 (was 84)
- NPC Damage has been reduced across the board
- NPC Health has seen an overall reduction, especially for BR < 40 *[SUP]1[/SUP]
Known Issues
- 1) This step has not worked like intended, fix is on the way!
Please note: All weapons (and vehicles) damage output is subject to change once resists/armor have been adjusted to reasonable levels - aiming for a roughly identical time to kill (in pvp) as Titan currently. NPC health and damage output will be looked at after doing that.
Update R#224 - T#49
Gameworld & Content
- Enemy Provoke & Distract Mind are working as intented now
- fixed a item info typo (Ancient PSI Glove)
- a script error was fixed (Ancient PSI Glove)
Bugfixes
- The "stealth bug" is more problematic than expected - it seems an old bug got triggered accidentally that needs to get sorted asap - In the meanwhile there is an 'workaround' active to avoid to getting uncloaked to fast
Update R#223 - T#48
Gameworld & Content
- added item info for "Ancient PSI Gloves"
- "Warbots Bane" script updated*
- "Ancient PSI Glove" script updated*
- "Claw of the Lizard" script updated*
- changed dummy/idle scripts for new NPCs: "Dead Warbot", "Private Lance", "Lieutenant Cortez" and "Terminal"
- removed flying trees in sector J02
- "Brother Cyrus" moved to "Calida Village" ("Ancient PSI Glove" Mission)
Known Issues "Warbots Bane"
- wrong Itemmodel for the weapon (Avalon is creating a complete new Model for this weapon!)
Update R#223 - T#47
Gameworld & Content
- the NPC "dead warbot" is now a dead warbot
- added some more decoration in I03 and H11 (for the new WoC Missions)
- the new script is now giving out the "Claw of the Lizard" with slots
- corrected some syntax and grammar in the new scripts
- added item info for "Claw of Liazard"
- added item info for "Warbots Bane"
- added item info for "Claw of the Lizard"- Lootitem
Known Issues "Warbots Bane"
- wrong Itemmodel for the weapon (Avalon is creating a complete new Model for this weapon!)
Update R#223 - T#46
Gameworld & Content
- renamed the Droner Power Armor (Spy) from "Evasionsuit" => "Remote Suit"
- a new Power Armor for Droner (PE) was added to the Game, called "Rigger's Suit"*
- the "Warbot particle" has now the correct item icon
- the "Master of Tradeskilling" drug is back on Vedeena
- a flying tree in I03 was removed
- a flying tree in I11 was removed
* You can buy the new PA where you can buy the other PE PAs!
Known Issues "Warbots Bane"
- wrong Itemmodel for the weapon (Avalon is creating a complete new Model for this weapon!)
- the 'dead Warbot' is not dead, it's an NPC (Spy)
Update R#223 - T#43-45
Gameworld & Content
- a new Mission was added to the Gameworld, called "Claw of the Lizard" (WoC Melee Mission)
- a new Power Armor for Droner (Spy only atm!) ("Evasionsuit") was added to the Game*
You can start the Mission "Claw of the Lizard" in H 11: "General Carter" is waiting for you!
Please test the new mission and give me your feedback, thanks! :)
* You can buy the new PA where you can buy the other Spy PAs!
Known Issues "Warbots Bane"
- wrong Itemmodel for the particle and the weapon (Avalon is creating a complete new Model for this weapon!)
- the 'dead Warbot' is not dead, it's an NPC (Spy)
Update R#223 - T#38
Gameworld & Content
- fixed some Neocronicle Itemicons
- a new Mission was added to the Gameworld, called "Warbots Bane" (WoC Melee Mission)
You can start the Mission "Warbots Bane" in I 14, near the huge Warbot statue: "Murphy" is waiting for you!
Please test the new mission and give me your feedback, thanks! :)
Known Issues "Warbots Bane"
- wrong Itemmodel for the particle and the weapon (Avalon is creating a complete new Model for this weapon!)
- the 'dead Warbot' is not dead, it's an NPC (Spy)
- the sword is not "WoC", yet - a fix will be applied asap
Update T#232-235
GAMEWORLD
- Further amendments to the effects of stuns;
- Shield system has been re-implemented;
- Beam weapons should now display their hits correctly;
- Gatling Cannon sounds have been normalised within the Weapon Family;
- Drugs have been reverted to their current Titan state;
- Item names for existing items have been reset to their current Titan state;
- Balance tooling has received several updates;
- SECOND LOVE damage has been increased;
- Bugs were fixed in the length of STUN, DAMAGEBOOST and CONTAMINATION effects;
- First Person effects for being on fire were adjusted.
- Further bugs in sniper rifle zoom were fixed;
- A server crash was fixed;
- A client crash was fixed;
- Decorative Rat, Seagull and Crow animations have been restored;
- Improvements to NPC script handling;
- Plasma Cannons have been adjusted;
- APU damage has been adjusted;
- Juggernaut Crossbow Rifle has been assigned a new Weapon Family;
- SUPER HARD MISSION GUY now has a new mission for players. It's now easier to cap new characters in the Ceres Temple;
- Absorber, Deflector and Protector PSI Modules have been adjusted;
- New line of sight heal spell renamed to HOLY RESTORATION;
- HOLY RESTORATION has been adjusted;
- New rare Junk Knife BLAKKMIST'S REMORSE has been implemented;
- New rare Stiletto SOLINGEN'S BEST has been implemented;[/list]
Known issues
- Drones are currently not enabled.
- New characters may not start with compatible ammo for their weapons.
With a previous Vedeena patch we decided to postpone all changes on armor and implants, so you can simply copy setups from Titan for testing.