Update Notes
NCE 2.3.11-14 - Xlenium
General
- Performance optimized on 'Loading' and 'Login Screen' - Some machine ran into a timeout while connecting to the server;
NCE 2.3.11-13 - Xlenium
General
- Triple XP activated;
- Christmas decoration removed;
NCE 2.3.1-10 - Xlenium
Technical & Client Updates
- Proxy re-written: Some router had an issue with the TCP connection, the router closed the connection way to early - NC is now sending more signals so the router will not shutdown the connection;
- (related Proxy) : Chatbug fixed;
- (related Proxy) : "Connection to Nethost lost" after a few minutes fixed;
- Internal Structure updated, as a side-effect the Update count was reset back to 1;
BUGFIXES
- Punisher and RG Drones (drones with the new model we've introduced a few updates ago) are not invisible anymore on the ground;
Gameworld & Content
- Added a new mission: "NCPD Manhunt" by Leopump, winner of the Contest we had in 2013, is now live on Titan - Talk to Jay Florish in the NCPD HQ to start the mission;
NCE 2.3.33-35 - XLENIUM
BUGFIXES
- "Bad World Data" sectors rebooted;
Gameworld & Content
- S.A.N.T.A BOT is back in town, incl. a new reward;
- All S.A.N.T.A BOT missionflags have been reset*;
* If you have accomplished the S.A.N.T.A BOT mission last year you can do it again
Graphics
- Added a new furniture/decoration item (S.A.N.T.A BOT reward);
- Added a new furniture/decoration item icon (S.A.N.T.A BOT reward);
NCE 2.3.31-32 - XLENIUM
BUGFIXES
- You can now interact with 'Maisee Wong' as intended (Mrs. Jones scientist mission);
UPDATE: NCE 2.3.28-30 - Xlenium
Technical
- Applied new server binaries;
Bugfixes
- The Hacker from the Assault Unit will now open the door in Mech Haven for you;
Graphics
- Added a new placable actor, named "Pumpkin"
- Added a new placable actor, named "Grave"
- Added a new inventory-icon for the Pumpkin;
- Added a new inventory-icon for the Grave;
Gameworld & Content : Halloween Event
- The Unholy Pumpkin arrived in Neocron City;
UPDATE: NCE 2.3.25-27 - Preacher's Choice
Gameworld & Content : Ceres Labs
13 years ago a City Administration Special Task Force closed and sealed all entrances to the Ceres BioGenetic Laboratories - Recently, Runners have begun to report back that the seals have since been broken, and the Labs are once against accessible.
- Re-opened all four Ceres BioGenetic Laboratories;
- Fixed several bugs on the map;
Gameworld & Content : New Dungeon
- A new, unique dungeon, called "Mech Haven", has been added to the Gameworld;
Gameworld & Content : General
- Fixed a wrong Node in Geordis script (AMC5), he will now give runner the correct direction to find the Nomad Trader camp;
- Fixed wrong format (german Tasha script, AMC5), umlauts are now displayed correctly;
- F8 text (Missions log) updated for Job Center missions;
- Re-applied the "Grim Persecutor" AI script;
Balancing
After many community discussions our starter profession pre-sets have been updated with the aim of ensuring everyone gets a better start to the game. Skills have been reworked to not only keep in-line with profession choices, but ensure new players have a guideline of where to allocate their skill points. Atop this we have increased the number of items a player starts with and reworked the items to give an extra leg up.
- Crahn 'Novice' Gauntlet has been given +3 FCS;
- All professions have had their starter gear reworked;
- All professions now start with a recycle too;
- Most professions start with the corresponding tool for any tradeskill they have;
Technical & Client Updates
- Fixed "Animationbug", you will now see NPCs shooting again;
SOFTUPDATE: NCE 2.3.14-24.1 - Preacher's Choice
Bugfixes
- Fixed "Animation"- Bug: You will now see NPCs shooting again;
SOFTUPDATES are changes that don't require an update through the launcher or a server shutdown. SOFTUPDATES are applied to your local client while you play the game.
Update: NCE 2.3.14-24 - Preacher‘s Choice
General
- "Bad World Data"- sectors 'rebooted';
Update: NCE 2.3.14-23 - Preacher‘s Choice
Gameworld & Content
- Added missing entries in text.ini - "NO TEXT" should not appear anymore for terminal missions;
- Grounded floating actors in H10;
- Mul Ketahg should now attack runner as intended;