UPDATE: NCE 2.3.25-27 - Preacher's Choice
Created on 10/23/2018 2:18:10 AM by NST
Gameworld & Content : Ceres Labs
13 years ago a City Administration Special Task Force closed and sealed all entrances to the Ceres BioGenetic Laboratories - Recently, Runners have begun to report back that the seals have since been broken, and the Labs are once against accessible.
- Re-opened all four Ceres BioGenetic Laboratories;
- Fixed several bugs on the map;
Gameworld & Content : New Dungeon
- A new, unique dungeon, called "Mech Haven", has been added to the Gameworld;
Gameworld & Content : General
- Fixed a wrong Node in Geordis script (AMC5), he will now give runner the correct direction to find the Nomad Trader camp;
- Fixed wrong format (german Tasha script, AMC5), umlauts are now displayed correctly;
- F8 text (Missions log) updated for Job Center missions;
- Re-applied the "Grim Persecutor" AI script;
Balancing
After many community discussions our starter profession pre-sets have been updated with the aim of ensuring everyone gets a better start to the game. Skills have been reworked to not only keep in-line with profession choices, but ensure new players have a guideline of where to allocate their skill points. Atop this we have increased the number of items a player starts with and reworked the items to give an extra leg up.
- Crahn 'Novice' Gauntlet has been given +3 FCS;
- All professions have had their starter gear reworked;
- All professions now start with a recycle too;
- Most professions start with the corresponding tool for any tradeskill they have;
Technical & Client Updates
- Fixed "Animationbug", you will now see NPCs shooting again;