Update Notes
Update: NCE 2.3.14-22 - Preacher‘s Choice
Created on 8/26/2018 10:44:58 AM by NST
Gameworld & Content
- Re-added the GR at Escador Oasis (K15);
- Grounded floating actors in K15;
- Added some new decoration in K15;
- Altered Spawn in G03;
- Altered Spawn in H10;
- Added "named Boss/Mob" in G03;
- Added "named Boss/Mob" in H10;
GRAPHICS
- Added new icons for crystal-rewards ("named Boss/Mob");
Update: NCE 2.3.14-21 - Preacher‘s Choice
Created on 8/10/2018 3:39:08 PM by NST
Gameworld & Content
- Added a daily mission for trader;
- Added two daily missions for PvE;
- Job Center Map filled with more life (NPCs and decoration);
- Added a new tier of Stamina Booster;
- Added a new tier of PSI Booster;
- Added a new tier of Hack Booster;
- Added a new tier of MedKit;
- Grounded floating actors in J01;
- Altered spawn in J01;
- Subway
- Grounded floating actors;
- Added Exitsigns to Plaza and Pepper Park Station;
- Plaza Station is now more safe - a new CopBot is on patrol;
- Outzone / Crahn Epic
- Raymon moved to a new (near) location - He should not get stuck between boxes after you killed him;
- Added 5 new (very hard - Wastelands) Terminal missions for each faction;
GRAPHICS
- Added new Subway Trafficsystem Decals to the game;
- Added a new icon for PSI-, HCK-, and STA Booster;
- Added a new icon for Medkits;
Update: NCE 2.3.14-20 - Preacher‘s Choice
Created on 7/8/2018 3:42:25 PM by NST
Technical & Client Updates
- Terminal bug fixed, which could lead into Client crashes;
Update: NCE 2.3.10-13 - Preacher‘s Choice
Created on 7/4/2018 6:32:28 PM by NST
TECHNICAL & CLIENT UPDATES
- Internal server fixes;
Update: NCE 2.3.9 - Preacher‘s Choice
Created on 7/3/2018 8:32:07 PM by NST
TECHNICAL & CLIENT UPDATES
- Compiler optimizations rollback;
Update: NCE 2.3.8 - Preacher's Choice
Created on 6/30/2018 11:47:44 AM by NST
Technical & Client Updates
- Compiler optimizations;
Graphics
- Added re-mastered Drones (RG50 for example);
- Added re-mastered Barrel;
- Added open wood box + lid;
Gameworld & Content
- Fixed typo in text.ini (NPCs now saying "Go away!", instead of "Go away!,";
- Fixed a floating actor in the Job Center;
- Mob spawn in F 02 altered;
Update: NE 2.3.7 - Solantium
Created on 6/19/2018 1:02:31 PM
Gameworld & Content
- Double XP is active.
Update: NE 2.3.4-2.3.6 - Solantium
Created on 6/19/2018 6:28:25 AM by NST
Gameworld & Content
- fixed a broken def file;
- "Ghost" (new NPC) has now this correct name;
Client
- a problem with missing/broken def files was fixed;
Update: NE 2.3.2-2.3.4 - Solantium
Created on 6/17/2018 5:23:41 PM by NST
Gameworld & Content
- fixed double entries in some def files;
Update: NE 2.3.1 - Solantium
Created on 6/17/2018 3:16:19 PM by NST
Technical & Client Updates
- updated infrastructure;
- added a new way for updating the Liveserver Titan (like PTS has) - means: It's easier for us to update Titan;
- NST Launcher Release
Gameworld & Content
- fixed wrong reward for PEs (FA Mrs. Jones infiltrator mission);
- fixed the german Geordi mission (Newb MC5) - the mission should now work as intended;
- added Hacknet CityCom missions;
- added new Hacknet high-level mobs (Broken Data Storages 1-3, TH Bridge);
- added new Hacknet low-level mobs (Low security login, P1);
- removed flying tree in H08;
- fixed wrong placed actor in the CA HQ;
- added some details in the CA HQ;
- fixed wrong placed actor in the Job Center;
- added Fill-Up NPCs to the world:
- Viarosso Sec 3;
- City Administration HQ;
- A 08;
- B 08;
- F 07;
- G 11 (DRT);
- J 01;
- Tech Haven Sec 1;
Balancing
- NPC Health globally reduced by ~12% - 20%
- Vehicle Damage reduced
- Projectile Damage reduced by 30%
- Laser Damage reduced by 40%
- Grim Persecutor[/B][LIST]
- Problematic 'invisible damage' script disabled until it can be fixed;
- Attack patterns now follow that of Terrormaulers temporarily.
- Rank changed from 110 to 120;
- Grim Chaser
- Rank changed from 120 to 110;
- Genotoxic Nightmare
- Damage reduced by 4%;
- Frequence reduced by 3%;