Test Server Update Notes
UPDATE R#20 - T#192-194
Created on 8/5/2018 11:10:34 AM by NST
Gameworld & Content : Jobcenter
- Added Reward NPC for daily missions;
- Added some more decoration to the Jobcenter;
- [PTS ONLY!] Daily reset is now every hour (if you have accomplished the last mission);
UPDATE R#20 - T#191
Created on 7/29/2018 9:03:33 AM by NST
Gameworld & Content
- Rewards for new Terminal missions adjusted;
- deleted test weapon;
Update R#20 - T#190
Created on 7/22/2018 5:46:38 PM by NST
Gameworld & Content
- Rewards for new Terminal missions adjusted;
- The missionlog should clear itself after accomplishing a mission;
Update R#20 - T#189
Created on 7/20/2018 7:05:01 AM by NST
Gameworld & Content
- Added 5 new (very hard) Terminal missions for each faction to the game;
Update R#20 - T#188
Created on 7/18/2018 8:21:12 PM by NST
Gameworld & Content
- Subway
- Grounded floating actors;
- Added Exitsigns to Plaza and Pepper Park Station;
- Plaza Station is now more safe - a new CopBot is on patrol;
- Outzone / Crahn Epic
- Raymon moved to a new (near) location - He should not get stuck between boxes after you killed him;
- Clan Arrows
- Clan Arrows should be active again;
Graphics
- Added new Subway Trafficsystem Decals to the game;
Update R#20 - T#182-187
Created on 7/15/2018 3:16:28 PM by NST
Gameworld & Content
- Added a reset function for daily missions;
- Grounded floating actors (trees, boxes etc.) in all A and B wasteland-sectors;
- Corrected wrong GR models (to the dirty version) in those sectors;
- Altered spawn;
- Changed spawn routes: roads are "safe" now;
- Altered spawn in J 01;
- Grounded floating actors in J 01;
- Added GenRep to K15 (Escador Oasis);
- Grounded floating actors in K15;
Update R#10-13 - T#169-181
Created on 7/4/2018 8:48:26 PM by NST
TECHNICAL & CLIENT UPDATES
- Compiler optimizations rollback;
- Internal server fixes;
Update R#7 - T#164-168
Created on 6/27/2018 7:34:15 PM by NST
GAMEWORLD & CONTENT
- REC recipe (new daily mission) adjusted (lowered the mats);
- CST plan (new daily mission) adjusted (lowered the mats);
- Increased the Cash reward for all daily missions;
- Adjusted all rewards for the daily missions;
GRAPHICS
- Added a new wood box (open) + lid;
UPDATE R#7 - T#156-163
Created on 6/27/2018 9:14:06 AM by NST
Gameworld & Content
- Deleted un-used entries from different def files;
- Added re-written Daily Missions to the game;
- Mob spawn in F02 altered;
- Job Center Map altered;
- Added new PSI Booster to the game (10 charges; special reward);
- Added new HCK Booster to the game (10 charges; special reward);
- Added new STA Booster to the game (10 charges; special reward);
- Added a new Medikit to the game (10 charges; special reward);
GRAPHICS
- Added re-mastered barrel;
- Added re-mastered drone models (RG50, MR1000);
UPDATE R#244 - T#153-156
Created on 6/14/2018 10:02:40 AM by NST
Game Client
-
Bug fixed that could lead to a random crash on some CPUs;
Gameworld & Content
- removed flying tree in H08;
fixed wrong placed actor in the CA HQ;
added some details in the CA HQ;
fixed wrong placed actor in the Job Center;
added Fill-Up NPCs to the world:
Viarosso Sec 3;
City Administration HQ;
A 08;
B 08;
F 07;
G 11 (DRT);
J 01;
Tech Haven Sec 1;