UPDATE R#20 - T#192-194

Created on 8/5/2018 11:10:34 AM by NST

Gameworld & Content : Jobcenter

  • Added Reward NPC for daily missions;
  • Added some more decoration to the Jobcenter;
  • [PTS ONLY!] Daily reset is now every hour (if you have accomplished the last mission);

UPDATE R#20 - T#191

Created on 7/29/2018 9:03:33 AM by NST

Gameworld & Content

  • Rewards for new Terminal missions adjusted;
  • deleted test weapon;

Update R#20 - T#190

Created on 7/22/2018 5:46:38 PM by NST

Gameworld & Content

  • Rewards for new Terminal missions adjusted;
  • The missionlog should clear itself after accomplishing a mission;

Update R#20 - T#189

Created on 7/20/2018 7:05:01 AM by NST

Gameworld & Content

  • Added 5 new (very hard) Terminal missions for each faction to the game;

Update R#20 - T#188

Created on 7/18/2018 8:21:12 PM by NST

Gameworld & Content

  • Subway
    • Grounded floating actors;
    • Added Exitsigns to Plaza and Pepper Park Station;
    • Plaza Station is now more safe - a new CopBot is on patrol;
  • Outzone / Crahn Epic
    • Raymon moved to a new (near) location - He should not get stuck between boxes after you killed him;
  • Clan Arrows
    • Clan Arrows should be active again;

Graphics

  • Added new Subway Trafficsystem Decals to the game;

Update R#20 - T#182-187

Created on 7/15/2018 3:16:28 PM by NST

Gameworld & Content

  • Added a reset function for daily missions;
  • Grounded floating actors (trees, boxes etc.) in all A and B wasteland-sectors;
    • Corrected wrong GR models (to the dirty version) in those sectors;
    • Altered spawn;
    • Changed spawn routes: roads are "safe" now;
  • Altered spawn in J 01;
    • Grounded floating actors in J 01;
  • Added GenRep to K15 (Escador Oasis);
    • Grounded floating actors in K15;

Update R#10-13 - T#169-181

Created on 7/4/2018 8:48:26 PM by NST

TECHNICAL & CLIENT UPDATES

  • Compiler optimizations rollback;
  • Internal server fixes;

Update R#7 - T#164-168

Created on 6/27/2018 7:34:15 PM by NST

GAMEWORLD & CONTENT

  • REC recipe (new daily mission) adjusted (lowered the mats);
  • CST plan (new daily mission) adjusted (lowered the mats);
  • Increased the Cash reward for all daily missions;
  • Adjusted all rewards for the daily missions;

GRAPHICS

  • Added a new wood box (open) + lid;

UPDATE R#7 - T#156-163

Created on 6/27/2018 9:14:06 AM by NST

Gameworld & Content

  • Deleted un-used entries from different def files;
  • Added re-written Daily Missions to the game;
  • Mob spawn in F02 altered;
  • Job Center Map altered;
  • Added new PSI Booster to the game (10 charges; special reward);
  • Added new HCK Booster to the game (10 charges; special reward);
  • Added new STA Booster to the game (10 charges; special reward);
  • Added a new Medikit to the game (10 charges; special reward);

GRAPHICS

  • Added re-mastered barrel;
  • Added re-mastered drone models (RG50, MR1000);

UPDATE R#244 - T#153-156

Created on 6/14/2018 10:02:40 AM by NST

Game Client

  • Bug fixed that could lead to a random crash on some CPUs;

Gameworld & Content

  • removed flying tree in H08;
    fixed wrong placed actor in the CA HQ;
    added some details in the CA HQ;
    fixed wrong placed actor in the Job Center;
    added Fill-Up NPCs to the world:
    Viarosso Sec 3;
    City Administration HQ;
    A 08;
    B 08;
    F 07;
    G 11 (DRT);
    J 01;
    Tech Haven Sec 1;