Update Notes
Patch R177 & R178
Created on 10/23/2013 12:50:40 PM
Patch R177
Technical
- Fixed a number of exploits
- Fixed a number of server and client crashes
- Fixed a bug that could lead to damaged chardata
- Interpolation (clipping) fix redone from the ground up
- Fixed an issue preventing players from activating Gene Replicators inside appartments
- Fixed the combat rank of droners being lower than expected in certain cases
- Fixed the CR being too low when changing zones inside a vehicle
- Fixed the respawn behaviour of several container types (containers spawning quest items, e.g. Grim's ID cube, as well as hacknet code fragments)
- Fixed the buy/sell window covertly resetting the amount to a value of 1 when clicking buy/sell. Now it properly retains the previous value
- Fixed item count not corresponding with the entered amount when moving stacks of items
Gameplay
- Fixed drone AoE damage, LEd droners now damage themselves as well as their drones
- Fixed CR being too high inside hacknet
Missions
- Fixed Fallen Angels CityCom missions
Game World
- Outzone Sewer Sec-1 now uses the correct world
- Added Outzone and Pepper Park apartment key smuggler to Pepper Park Sec-1
- Black Dragon contacts have been sighted outside of the Pussy Club
- Fixed a number of gameworld bugs and missing objects in Via Rosso Sectors 1, 2 and 3.
- Fixed a number of gameworld bugs and missing objects in Pepper Park Sectors 1, 2 and 3 including the Crahn Church
- The Snack-A-Tack shop in Pepper Park Sec-3 went out of business
- Removed OOC advertisment in Pepper Park Sec-1 and Via Rosso Sec-2
- New vendors have moved into Battle Dome
- Arrested the thief of the sign post in the newbie Area MC5 and returned the sign safely to its home
- Overhaul of H14 and the H14 Command Unit
- Replanted several trees in J 04
- Fixed several floating objects in H 15 and fixed the hole in the fence near MC5
Miscellaneous
- Female vendors now have the correct skin
- Significantly increased rare part drop chances for Warbots and a number of related techmobs.
- Fixed GenRep costs for Crahn, Black Dragon, Tsunami Syndicate, Fallen Angels and Twilight Guardian HQs to reflect their post-DoY locations.
Hotfix R178
- Fixed several server side crashes
- Fixed a problem with the patcher
- TL92 Pulselaser Pistol is back in stock
- Staff Sergeant Van Dyk has moved
- Turrets in Tech Haven's Energy Core 2 now return fire
Known Issues
- Sometimes after zoning the screen becomes grey/blue/etc, to fix it press alt+e twice
- Wildcard search inside citycom still not reenabled
Patch R175 & R176
Created on 10/24/2013 3:23:06 PM
Patch R175
Technical
- Dropped support for DirectX 7
- Changed FoV angle, therefore players seem to move slower
- Fixed numerous exploits and vulnerabilities
- Fixed several possible server crashes
- Fixed a bug that stopped Neocron from launching when certain applications are open ("Chrome Bug")
- Fixed a crash on alt+tab in wastelands in full screen mode
- Fixed the main menu going black on alt+tab in full screen mode
- Fixed a crash caused by neocron.ini not being writable
- Changed the way interpolation is handled ("clipping fix")
- Tweaked the net code to always include y updates and update more frequently
- Fixed a bug that caused the HUD not being rendered on screenshots
- Screenshots are now saved as .jpg
- Fixed a bug that caused the HUD to reset to default state after a crash
- Removed legacy elements from the HUD (e.g.: recover backpack)
- Fixed misalignment of world map at widescreen resolutions (full screen mode)
- Fixed culling problems with widescreen resolutions (full screen mode)
- Fixed misaligned outpost signs
- Added widescreen resolutions to the launcher configuration panel
- Added Anisotropic Filtering, configurable via the launcher configuration panel
- Fixed truncation of entries inside error.log
- Added timestamps to the damage log
Gameplay
- Fixed an issue with team XP calculation
- Fixed combat rank not always being updated
- Fixed a bug that allowed overcasting of stronger shields.
- Fixed low level drones being very hard to use
- Reduced the intensity of visual interference when Drones are being damaged
- Fixed several issues and exploits concerning casting
- Changed the way combat ranks are being calculated
- Fixed AI not being able to target drones in special cases
- Fixed a reloading bug
Missions
- Fixed drop rate of fragment from Tacholytium Titan Warbot for Crahn Epic mission #4. Now always drops for those with the mission.
- Fixed spawn of Malfunctioning Warbot Prototype in the MIRL-600 Warhammer Mission
- Fixed spawn of Heff in TG Canyon.
- Fixed a conflict between Reza's Calling & Regant's Faith Missions
Game World
- Turned around the CopBot staring at the wall in Plaza Sector 1 (after 8 years, the wall wins)
- Added permanent spawn for the Outzone Sector 2 High Tech Cannon Smuggler
- Added permanent entrance to the Drone Racetrack in Tech Haven Sector 2
- Fixed position and alignment for a large number of static objects and NPCs
- Fixed a large number of wrong object types (e.g.: CityComs being tagged as chairs)
- Fixed many more miscellaneous game world issues
- Removed OOC advertisement from the Plaza area
- Replaced Outzone Station ambient sound
- Added RN Terminals to Crahn HQ
Miscellaneous
- Temporarily removed outpost turrets
- Added TL63 Gatlin Cannon to high level low tech cannon vendor
- Added a new loading screen
- Fixed Venture Warp returning players to apartment
Hotfix Patch R176
Technical
- Implemented a fallback inside the D3D9 driver, older cards should work again
- Enlarged horizontal field of view to 110 degrees
- Fixed several possible reasons for server crashes
- Fixed issues with the netcode causing packet loss
Gameplay
- Fixed issues with terminal missions in several HQs
Known Issues
- Entering wildcards in the player search does not work anymore
- Sometimes after zoning the screen becomes grey/blue/etc, to fix it press alt+e twice