Patch R175 & R176
Created on 10/24/2013 3:23:06 PM
Patch R175
Technical
- Dropped support for DirectX 7
- Changed FoV angle, therefore players seem to move slower
- Fixed numerous exploits and vulnerabilities
- Fixed several possible server crashes
- Fixed a bug that stopped Neocron from launching when certain applications are open ("Chrome Bug")
- Fixed a crash on alt+tab in wastelands in full screen mode
- Fixed the main menu going black on alt+tab in full screen mode
- Fixed a crash caused by neocron.ini not being writable
- Changed the way interpolation is handled ("clipping fix")
- Tweaked the net code to always include y updates and update more frequently
- Fixed a bug that caused the HUD not being rendered on screenshots
- Screenshots are now saved as .jpg
- Fixed a bug that caused the HUD to reset to default state after a crash
- Removed legacy elements from the HUD (e.g.: recover backpack)
- Fixed misalignment of world map at widescreen resolutions (full screen mode)
- Fixed culling problems with widescreen resolutions (full screen mode)
- Fixed misaligned outpost signs
- Added widescreen resolutions to the launcher configuration panel
- Added Anisotropic Filtering, configurable via the launcher configuration panel
- Fixed truncation of entries inside error.log
- Added timestamps to the damage log
Gameplay
- Fixed an issue with team XP calculation
- Fixed combat rank not always being updated
- Fixed a bug that allowed overcasting of stronger shields.
- Fixed low level drones being very hard to use
- Reduced the intensity of visual interference when Drones are being damaged
- Fixed several issues and exploits concerning casting
- Changed the way combat ranks are being calculated
- Fixed AI not being able to target drones in special cases
- Fixed a reloading bug
Missions
- Fixed drop rate of fragment from Tacholytium Titan Warbot for Crahn Epic mission #4. Now always drops for those with the mission.
- Fixed spawn of Malfunctioning Warbot Prototype in the MIRL-600 Warhammer Mission
- Fixed spawn of Heff in TG Canyon.
- Fixed a conflict between Reza's Calling & Regant's Faith Missions
Game World
- Turned around the CopBot staring at the wall in Plaza Sector 1 (after 8 years, the wall wins)
- Added permanent spawn for the Outzone Sector 2 High Tech Cannon Smuggler
- Added permanent entrance to the Drone Racetrack in Tech Haven Sector 2
- Fixed position and alignment for a large number of static objects and NPCs
- Fixed a large number of wrong object types (e.g.: CityComs being tagged as chairs)
- Fixed many more miscellaneous game world issues
- Removed OOC advertisement from the Plaza area
- Replaced Outzone Station ambient sound
- Added RN Terminals to Crahn HQ
Miscellaneous
- Temporarily removed outpost turrets
- Added TL63 Gatlin Cannon to high level low tech cannon vendor
- Added a new loading screen
- Fixed Venture Warp returning players to apartment
Hotfix Patch R176
Technical
- Implemented a fallback inside the D3D9 driver, older cards should work again
- Enlarged horizontal field of view to 110 degrees
- Fixed several possible reasons for server crashes
- Fixed issues with the netcode causing packet loss
Gameplay
- Fixed issues with terminal missions in several HQs
Known Issues
- Entering wildcards in the player search does not work anymore
- Sometimes after zoning the screen becomes grey/blue/etc, to fix it press alt+e twice