NCE 2.5.766
Created on 1/7/2026 7:42:48 AM
Gameworld & Content
- Fixed red light decal;
- Christmas is over;
Server & Client Updates
- Fixed various XP display issues;
- Fixed the CityCom "My Clan" button;
- Fixed an issue that caused players to be visible while in vehicles;
- Fixed an issue with collision calculations which caused sudden rapid movement (yeeting the player into the air);
- Adjusted vehicle shot positions;
- Optimized some netcode dealing with packet loss, client disconnects, and large packets;
- Fixed an issue where players with minor connectivity problems could get disconnected from the game. Players with more extreme issues will still be disconnected at a certain threshold;
- Moving forward players can generate logs of connectivity issues by typing "set net_logvalue 3". This command generates detailed network logs in the game's error log. It should not be run unless troubleshooting because it impacts performance;
- Fixed an issue where players could log in with an empty inventory or missing items due to minor connectivity issues during login. Note - This may still happen durring more extreme situations;
- Adjusted network counters in alt + f;
- Lost Packets - The total packets lost from client to server and server to client. Resets to 0 each sync;
- Corruted Packets - Segments with a payload that did not match any known Neocron message. Resets to 0 each sync;
- Dropped BW - Packets dropped due to excessive bandwidth usage (should rarely happen). Resets to 0 each sync;
- Sped up Terminal Misson Downloads;
- Added new setting 'config game.camera.tpp.responsiveness', that makes the camera less "floaty" the higher the value is;
- Fixed dynamic lights not being applied to some surfaces if 'shot-lights-cast-shadows' was enabled(weapon projectiles, flashlight for example);