NCE 2.5.500 - Redflash
Created on 2/5/2024 11:09:39 AM by NST
Gameworld & Content
- Reintroduced Reaperspiders to the Wastelands (find them in sectors outside Chaos Caves);
- Added new cosmetic variants of Private Eye Power Armours;
- Updated the names of cosmetic Power Armour variants from V-xx to C-xx;
- Updated the short names of Power Armors to reflect the Combat Bonus they offer, rather than an abbreviation of their name;
- Updated the Ball Blast item descriptions to explicitly state they effect an area;
- Fixed issue with J05 Pathfinder mission;
- Fixed issue in Jonathon's Job Centre mission script;
- Fixed issue where Swamp Herbalis Plants would not grant XP;
- Fixed issue with some world actors in A10 & F03;
- The Canyon Challenge and Tactical Mercenary Run are now supporting "Warbot families" (You can kill any Warbot, not just 'Legacy Warbots');
- Created a new NavRay file;
Balance
- Weapons
- Increased damage of single target Heavy & Melee weapons by approx 10%;
- Increased projectile speed & splash damage size of PSI Ball Blasts;
- Increased Damageboost cast time by 0.5 seconds;
- Increased Damageboost PSI cost;
- Crahn 12.5 -> 120
- Blessed 25 -> 160
- Holy 40 -> 200
- Armour
- Fixed missing ATH & END from Medium Argentiferous Lead Coat;
- Reduced Tech Level & rescaled values of Heavy Kevlar armour from Tech Level 63 to 60;
- Implants
- Increased DEX requirements of Reflex Boosters v1-4 by +5 DEX;
- Added a -4 Body Health malus to the Explorer CPU;
- Equipment
- Reduced activation delay of Jones stealth tool by 1 second;
- Vehicles
- Standardised recoil between vehicle weapon types, and reduced the most extreme recoil (Reveler, Vanguard, all Gatlins);
- Low Level NPCs
- Canyon Creeper /14 damage increased by 100%;
- Small Rattlesnake /4 damage increased by 66%;
- Black Canyon Scorpion /8 damage decreased by 30%;
- Radical /6 damage increased by 40%;
- Inquisitor /10 damage increased by 120%;
- Kidnapper rank increased to /6, HP increased by 133%, damage increased by 120%;
- Small Lizard /12 damage reduced by 20%;
- High Level NPCs
- Y. Trooper Replicant /96 damage reduced by 10%;
- Y. Sergeant Replicant /108 damage reduced by 10%;
- Y. Commander Replicant /120 damage reduced by 10%;
- Decayed Horror /100 damage reduced by 10%;
- Persec /127 Damage reduced by 80%;
- Small Reaperspider rebalanced to suit the new rank of /72;
- Reaperspider rebalanced to suit the new rank of /76;
- Big Reaperspider rebalanced to suit the new rank of /80;
- Event NPCs
- Omega Ceres Monk /127 weapon changed back to Poison Lance;
- Omega Mechturtle /127 damage increased by 150%;
- Omega Mechbeetle Swarm /127 damage increased by 200%;
- Omega Swamp Warrior /127 damage increased by 25%;
Graphics
- Added new cosmetic model variants of Private Eye Power Armour;
- Added new item icons for Private Eye PA;
- Added new models for Private Eye PA;
- Corrected Tank PA colour (model & icon) to match the colour-combat pairs of Spy & PE;
- Rifle = Blue
- Pistol = Green
- Drone = Orange
- Heavy = Red
- Melee = Yellow
- APU = Red
- PPU = Blue