NCE 2.5.108 - Redflash
Created on 5/14/2021 12:18:18 PM by NST
Gameworld & Content
- Added AB Harassers and AB Aggressors to existing AB Vandal spawn groups;
- Fixed description of Air Guard;
- Renamed 2nd seat of anti-ground gliders from Gunner to Bomber;
- C06: Updated spawn groups;
- C09: Fixed some clipping actors;
Balancing
General
- Ionic Shotgun Pistol: Stamina Use 30 -> 50;
- Ionic Shotgun Pistol: Frequency slowed slightly;
- Ionic Shotgun Pistol: Damage tweaked to compensate for frequency change;
- Rapture: Damage +11%
- Rapture: Increased AoE radius;
- Rapture: Increased accuracy;
- Claws: Damage +20%
- Xbow Pistol: Damage +10%
- SWAT Pistol: Damage -5%
- Assault Rifles (Pain Easer): Damage +6%
- Ronin: Damage +7%
- Energy Halo: Damage -10%
- Fire Beam: Damage +8%
- Flame Avalanche: Damage +10%
- Frozen Ball Blast: Damage +10%
- Poison Barrel: Damage +7%
Vehicles
- All Glider: Removed Anti-Vehicle & Anti-Air armour;
- Pathfinder Glider: Reduced HP ~1%
- Observer Glider: Reduced HP ~2%
- Air Guard Glider: Reduced HP ~10%
- Stinger Glider: Reduced HP ~2%
- Buzzard Glider: Reduced HP ~25%
- Condor Glider: Reduced HP ~35%
- Buzzard Glider: Speed reduced ~25%
- Condor Glider: Speed reduced ~25%
- VHC Bomb: Damage reduced ~22%;
- VHC Bomb: Frequency slowed from 3 -> 5 seconds;
- Requirement changes on many gunner seats
- 20mm 61, 79 to 60, 80
- 30mm 75, 85 to 65, 80
- 7.62mm 76, 81 to 85, 90
- Bombs 86, 98 to 80, 100
- Gatlin 82, 84 to 80, 100
- Grenade 84 to 75
- Laser 90 to 95
- Raygun 96 to 95
- Rocket 24, 68, 88, 92 to 60, 70, 85, 90
Technical & Client Updates
- Reverted the last TempEffect fix;