NCE 2.5.860
Created on 9/2/2026 10:31:08 PM by NST
Gameworld & Content
- EVENT: Tangent is now HOSTILE to Protopharm
- Adjusted Sanctum Protections (Deflector/Protector/Absorber) to be correctly replaced with stronger shields
- Psi Sanctums and Boosters can now overwrite, same as Heal and PAD
- Purely beneficial buffs can now be right-clicked away
- Removed color tints from the remaining 170+ weapons
- Fixed an issue with boxes acting as chairs in the secret laboratory
- In some places, the old content and old mission chain in newbie AMC5 still poked through, which has now all been removed
- The newbie AMC5 Security Chief has been moved, so that runners don't pass him quite so easily without talking to him
- The newbie AMC5 tutorial popups have been updated
- Snakes in the newbie AMC5 dungeon had their unusually high damage reduced
- Made the newbie AMC5 traders stay put (for realz this time (hopefully))
- Fixed some broken dialogue branches of newbie AMC5 NPCs
- Mob pathfinding in Abandoned Crahn Church has been fixed, which should stop mobs from glitching into the walls, among other things
- Renegade Priests no longer drop unresearchable L-Parts
- Character selection info panel now includes more information about the character
- CityAdmin and Diamond Real Estate construction missions no longer give you the wrong items on some levels
- Warbots now move towards you in a fight more readily
- Aggressors now have a shooting sound
- Token exchange vendor in JOB CENTER now uses the daily tokens as currency
- Fixed casing on some NPC names
- Tsunami Syndicate FSM has some new goods for sale
- Low tech pistol smuggler has been removed from Plaza SEC-4. It's inventory has been added to A&W Pistol Vendor in Plaza SEC-1
- Bugfixes for Pathfinder missions in J05, K15, J10 and I16
- Pathfinder Mission titles were ambiguous - Each title now carries its band-name
- Pathfinder Status NPC in Outzone station scriptlogic rewritten
- Protopharm Epic: the Human Resources Manager now knows, that "George" is not in the Proto Labs.
Server & Client Updates
- You can now buy back items from YOs, but only in your current trade session
- The vendor trade window now displays the item you will purchase, minus the slots. Slots are generates on purcahsed. Each purchase will result in a unique item.
- Added tech level sort button and slot display to the vendor trade window
- Fixed an issue with container highlighting and scrolling
- After having removed your Law Enforcer implant, you can toggle your PvP flag manually by typing /pvp
- You can toggle your PvP flag in safe zones, at least 5 minutes after your last PvP action
- The Law Enforcer Implant will get destroyed upon removal
- Clans can now get founded/joined in any PvP state
- with or without an implanted Law Enforcer
- no matter the state of the PvP flag
- You still need to be PvP active, either by Law Enforcer or by flag, to participate in Outpost fights
- Removing the Law Enforcer Implant now takes around 60 seconds
- All Law Enforcer penalties have been removed
- Fixed player characters not rendering properly on certain occasions
- Fixed an issue where you would see a remote player driving the wrong vehicle or flying the wrong drone
- Fixed an issue where a player would remain invisible after login
- Fixed some TCP specific net code issues
- Fixed a big amount of client crashes
- Fixed an issue with WOC level resets
- Fixed Vehicle aiming
- Fixed psi module "unholster" animation
- Fixed psi AoE in wasteland sectors
- Fixed wrong sound on character fade in
- Player characters now fade in and fade out properly at all times
- Broken LoD rendering of some trees in the distance has been repaired
- Character portrait and character creation screens now properly scale the player character with the screen resolution
- Player and NPC hitpoints regenerate now properly, linearly, and always up to 100%
- Widened game clock to 64 bit, which solves a bunch of problems
- Maximum fog distance has been increased by 50%
- Fixed some weapon effects staying active after NPC death
- There were some very rare cases where a player would log in to a wrong character, which has now been fixed
- Drone movement stutters and dropped shoot cycles fixed
- Fixed a netcode related damage calculation that would kill a player instantly if they received more than 50% of their current HP in damage
- Team window has been updated
- Team Nameplates have been added. You can toggle with ALT+T while in a team, or use the new Team window.
- ClanKeys should now properly display the Apartment tab
- Fixed stacks cap at x249 (preventing 250x disappearing)
- Improved old water shader, reworked new water shader
- Reworked Bitmap handling