NCE 2.5.860

Created on 9/2/2026 10:31:08 PM by NST

Gameworld & Content

  • EVENT: Tangent is now HOSTILE to Protopharm
  • Adjusted Sanctum Protections (Deflector/Protector/Absorber) to be correctly replaced with stronger shields
  • Psi Sanctums and Boosters can now overwrite, same as Heal and PAD
  • Purely beneficial buffs can now be right-clicked away
  • Removed color tints from the remaining 170+ weapons
  • Fixed an issue with boxes acting as chairs in the secret laboratory
  • In some places, the old content and old mission chain in newbie AMC5 still poked through, which has now all been removed
  • The newbie AMC5 Security Chief has been moved, so that runners don't pass him quite so easily without talking to him
  • The newbie AMC5 tutorial popups have been updated
  • Snakes in the newbie AMC5 dungeon had their unusually high damage reduced
  • Made the newbie AMC5 traders stay put (for realz this time (hopefully))
  • Fixed some broken dialogue branches of newbie AMC5 NPCs
  • Mob pathfinding in Abandoned Crahn Church has been fixed, which should stop mobs from glitching into the walls, among other things
  • Renegade Priests no longer drop unresearchable L-Parts
  • Character selection info panel now includes more information about the character
  • CityAdmin and Diamond Real Estate construction missions no longer give you the wrong items on some levels
  • Warbots now move towards you in a fight more readily
  • Aggressors now have a shooting sound
  • Token exchange vendor in JOB CENTER now uses the daily tokens as currency
  • Fixed casing on some NPC names
  • Tsunami Syndicate FSM has some new goods for sale
  • Low tech pistol smuggler has been removed from Plaza SEC-4. It's inventory has been added to A&W Pistol Vendor in Plaza SEC-1
  • Bugfixes for Pathfinder missions in J05, K15, J10 and I16
  • Pathfinder Mission titles were ambiguous - Each title now carries its band-name
  • Pathfinder Status NPC in Outzone station scriptlogic rewritten
  • Protopharm Epic: the Human Resources Manager now knows, that "George" is not in the Proto Labs.

Server & Client Updates

  • You can now buy back items from YOs, but only in your current trade session
  • The vendor trade window now displays the item you will purchase, minus the slots. Slots are generates on purcahsed. Each purchase will result in a unique item.
  • Added tech level sort button and slot display to the vendor trade window
  • Fixed an issue with container highlighting and scrolling
  • After having removed your Law Enforcer implant, you can toggle your PvP flag manually by typing /pvp 
    • You can toggle your PvP flag in safe zones, at least 5 minutes after your last PvP action
    • The Law Enforcer Implant will get destroyed upon removal
  • Clans can now get founded/joined in any PvP state
    • with or without an implanted Law Enforcer
    • no matter the state of the PvP flag
    • You still need to be PvP active, either by Law Enforcer or by flag, to participate in Outpost fights
  • Removing the Law Enforcer Implant now takes around 60 seconds
  • All Law Enforcer penalties have been removed
  • Fixed player characters not rendering properly on certain occasions
  • Fixed an issue where you would see a remote player driving the wrong vehicle or flying the wrong drone
  • Fixed an issue where a player would remain invisible after login
  • Fixed some TCP specific net code issues
  • Fixed a big amount of client crashes
  • Fixed an issue with WOC level resets
  • Fixed Vehicle aiming
  • Fixed psi module "unholster" animation
  • Fixed psi AoE in wasteland sectors
  • Fixed wrong sound on character fade in
  • Player characters now fade in and fade out properly at all times
  • Broken LoD rendering of some trees in the distance has been repaired
  • Character portrait and character creation screens now properly scale the player character with the screen resolution
  • Player and NPC hitpoints regenerate now properly, linearly, and always up to 100%
  • Widened game clock to 64 bit, which solves a bunch of problems
  • Maximum fog distance has been increased by 50%
  • Fixed some weapon effects staying active after NPC death
  • There were some very rare cases where a player would log in to a wrong character, which has now been fixed
  • Drone movement stutters and dropped shoot cycles fixed
  • Fixed a netcode related damage calculation that would kill a player instantly if they received more than 50% of their current HP in damage
  • Team window has been updated
  • Team Nameplates have been added. You can toggle with ALT+T while in a team, or use the new Team window.
  • ClanKeys should now properly display the Apartment tab
  • Fixed stacks cap at x249 (preventing 250x disappearing)
  • Improved old water shader, reworked new water shader
  • Reworked Bitmap handling