NCE 2.5.854
Created on 8/7/2026 7:11:53 PM by NST
Gameworld & Content
- Fixed uppercase letter on unressed rare parts;
- Enabled "No XP Flags" on different NPCs;
- Holy Restoration correction;
- Added flag to NPCs to spawn immediately, and some additional text work;
- Normal / Blessed PAD corrections;
- Plaza 1 - Exit Entity Fix;
- The mission "Reporting for duty" is no longer repeatable;
- Eradicator unlocked;
- RPOS text highlight color fixes for theme 4 & 7;
- Freeze APU modules moved from PPU to APU & Basic APU Energy module traders;
Server & Client Updates
- Netgroup update rate by distance rank rather than by absolute distance;
- Actor yaw on every net update;
- Fixed a lot of server and client instabilities;
- Fixed player positioning and movement artifacts on the netcode improvements;
- Getting rid of the band-aid fix against the player bobbing, in favor of a real fix this time;
- Further R.P.O.S. enhancements;
- Grass now renders after water;
- Ensure no orientation jerk on switch to mouse look;
- Fixed shader register collision;
- No more relying on draw order which made a collision matter at all;
- Mob orientation is now fully unclogged;
- Death animation starts playing on death time, not on observation time;
- Heal and protective nanites now only top up their running time on reapplication;
- Rockets and grenades now explode server-authoritatively;
- Drones now got the server authoritative netcode treatment;
- Diverging world time on clients;
- Neither talking to another mission NPC nor switching zones will now not corrupt the mission state;
- Drones no longer freeze in the distance;
- Fixed issue with weapon icon slot scaling;
- Fixed issue with worldmap scaling;
- Added new default font;
- Fixed various text position issues;