NCE 2.5.854

Created on 8/7/2026 7:11:53 PM by NST

Gameworld & Content

  • Fixed uppercase letter on unressed rare parts;
  • Enabled "No XP Flags" on different NPCs;
  • Holy Restoration correction;
  • Added flag to NPCs to spawn immediately, and some additional text work;
  • Normal / Blessed PAD corrections;
  • Plaza 1 - Exit Entity Fix;
  • The mission "Reporting for duty" is no longer repeatable;
  • Eradicator unlocked;
  • RPOS text highlight color fixes for theme 4 & 7;
  • Freeze APU modules moved from PPU to APU & Basic APU Energy module traders;

Server & Client Updates

  • Netgroup update rate by distance rank rather than by absolute distance;
  • Actor yaw on every net update;
  • Fixed a lot of server and client instabilities;
  • Fixed player positioning and movement artifacts on the netcode improvements;
  • Getting rid of the band-aid fix against the player bobbing, in favor of a real fix this time;
  • Further R.P.O.S. enhancements;
  • Grass now renders after water;
  • Ensure no orientation jerk on switch to mouse look;
  • Fixed shader register collision;
  • No more relying on draw order which made a collision matter at all;
  • Mob orientation is now fully unclogged;
  • Death animation starts playing on death time, not on observation time;
  • Heal and protective nanites now only top up their running time on reapplication;
  • Rockets and grenades now explode server-authoritatively;
  • Drones now got the server authoritative netcode treatment;
  • Diverging world time on clients;
  • Neither talking to another mission NPC nor switching zones will now not corrupt the mission state;
  • Drones no longer freeze in the distance;
  • Fixed issue with weapon icon slot scaling;
  • Fixed issue with worldmap scaling;
  • Added new default font;
  • Fixed various text position issues;