NCE 2.5.803

Created on 4/28/2026 12:05:42 PM by NST

Gameworld & Content

  • Pathfinder Recruitment Officer script updated to properly reflect Base Rank 40 requirement;
  • Pathfinder grenade NPC updated to remove the initial wait timer;
  • Pathfinder grenade NPC no longer gives out grenades before the required mission was completed;
  • Tradeskill Power Armors can no longer be sold to vendors;
  • [Plaza SEC-1]
    • Fixed Hacknet High Security Login exit point;
    • Compiled a new BSP (the old DRE shop is opened again);
    • Added a new store to the old DRE shop location (Projections);
  • [K-14] Floating cacti removed from the K-14/K15 Zone Line;
  • Additional Medicare services offered at select Medicare locations;
  • Made 3 Pathfinder missionitems (data discs) finally realize that they are not pistols;
  • [Crahn+TS Epic GERMAN] Fixed a ton of typos/german syntax errors and got rid of the formal german "Sie" and "Ihnen" to make the dialogs fit into the setting of the game;
  • Fixed a text codec error in all FSM- and RSM-dialogs;
  • Stopped Crytons Damaged Bones from dropping at every mutant in the game. CDBs now once again only drop from "Old Launcher Cyclops";
  • Reworked the old and outdated charactertransfer mission. Talk to Cypher on top of medicare;
  • [Jailhouse Charitymissions]
    • changed internal missiontracking so that having finished the NCPD-run does not block runners from doing the charitymissions anymore;
    • stopped the missionitem (Krinagh poisonglands) from dropping literally everywhere in the game;
    • changed killtarget for the lowlevel version of the mission to a mob that suits the level of the runner;
  • [Jailhouse Goodguys mission (lowlevel)] repeatable killmission to gain Soullight;
    • re-added Anarchy Breed Camps to make the mission work again;
    • Camp in A-09;
    • Outzone 5 Sewer has once again been taken over by Anarchy Breed;
  • [Jailhouse Goodguys mission (medlevel)] repeatable killmission to gain Soullight;
    • re-added Anarchy Breed Camps to make the mission work again;
    • Camps in sectors B10 and B11;
  • [C-08] Fixed incorrect spawn position if you GR into the sector;
  • Fixed incorrect Node in the 4th Rapture mission;
  • Fixed reward errors in Canyonchallenge mission in EN and DE;
  • Starter MC5 area - Civil Administrator mission (retrieve 4 Processors)
    • Altered money and XP reward;
    • Increased drop rate of required "Prototype AMC5 processors”;
  • Added the "Kill: Launcher Cyclops" Terminal mission (very hard) to the City Administration database; 
  • Canyon Challenge (FF CPU)
    • Previous requirement: Kill 35 Doomreapers, 50 Legacy Warbots;
    • New requirement: Kill 50 High-level Fire mobs (Doomreaper, Terror Leaper, Terror Raptor, Grim Chaser or Grim Persecutor), 50 Warbots (all 4 Warbots and 4 Warbots Titans variants included);
  • Reporting for Duty (Tactical Mercenary CPU)
    • Previous requirement: Kill 25 Warbots (any 4 'Rank 80' variants);
    • New requirement: Kill 40 Warbots (all 4 Warbots and 4 Warbots Titans variants included);
  • Rapture Mission 2 - Targeting computing module
    • Previous requirement: Kill 72 Doomreapers;
    • New requirement: Kill 85 High-level Fire mobs (Doomreaper, Terror Leaper, Terror Raptor, Grim Chaser or Grim Persecutor);
  • Rapture Mission 5 – “Slipstream matrix”
    • Previous requirement: Kill 30 Legacy Warbots and Kill 30 Legacy Titan Warbots;
    • New requirement: Kill 60 Warbots (all 4 Warbots and 4 Warbots Titans variants included);
  • Adjusted barterskill requirements for the Blackmarket Terminal in order to bring them in line with the prior implementation of the Barter Glove and Barter PowerArmor;
  • Removed PA overlay colors, additional properly colored texture variants will be added in a future update;

Server & Client Updates

  • Vehicle Entry Permissions - Uses the Loot Rights of the vehicle owner if they're inside the vehicle;
  • Updated skill window to include base rank, and better subskill displays;
  • Added ability to set a specifc font for nameplates. You will need to add a new section to your ini\font.ini (see below);
  • Fixed some minor bugs in the netcode;
  • Fixed a number of reloading bugs;
  • Reworked definition structure and all related code;
  • Removed offline tutorial;

Nameplate font.ini Addition:

[NAMEPLATE]
FILE=.\fonts\Handgb__.ttf
NAME=handelgothicbold
SIZE=12