General
- We have modified a lot R.P.O.S files, you're advised to use the standard R.P.O.S / HUD or adust your custom HUD to fit the changes / new layout.
Gameworld & Content
- Neocron's Christmas season started!
- Fixed incorrect item description for the Law Enforcer Chip;
- Introduced a third generation to the nanite heal tool for GenTanks - "Biotech Personal Injector V3";
- Updated several mob loot tables to include the parts for the tool;
- Added Added new 2x2 junk - "Plant Fibers"
- Mech Haven:
- Reduced mob density by a further 30% (weighted more to the back of the dungeon);
- Introduced more space between spawns to reduce chance aggro'ing multiple sections;
- Renamed Cyborg GD103 to Cyborg GD500 and increased damage by approx +40%;
- Increased drop rate of Ceres modules (Spidercave) - The Queen now has a 100% drop chance for Ceres modules;
- Re-named "PSI Power" to "Psychic Power" (F5 Skill-Window - that only applies for a non-modified HUD);
- Fixed incorrect worldmodel in E03, you can't sit in the wall anymore;
- Fixed broken recipe for the "Reasearch Glove" (FA HN Database);
- Fixed a safespot inside the spider cave;
- Fixed Soulcluster/Apparition hitbox;
Graphics
- Reworked over 500 world textures;
- All indoor Sectors have been updated with HD textures;
- Fixed one-sided leaves of Flower2;
- Fixed incorrect Mechbeetle texture;
- Adjusted the bone positions of various models for lighting changes;
- Adjusted textures of following models:
- Canyon Cave Entrance;
- Swamp Cave Exit;
- Worm Tunnel Exit;
- Adjusted textures and several other issues in the following maps:
- Subway;
- Outzone Station;
- Desert Underground City 2;
- All Outpost Buildings;
- Created better quality temp effect icons;
- Fixed stealth effect icon;
Server & Client Updates
- When you fully PAD a team member their team/clan tag is outlined in white;
- Team/clan health bar looks slightly different;
- Team RPOS window contains simple buff indicators (P A D R C S), loot rights, and clan tag options;
- The temp effect progress bar now represents the percent time complete. (player requested). Note that we had to remove some detail from the icons to fit this;
- Temp effect icons now show time remaining in seconds;
- Drug effect icons now display thier drug icon, drug name, and time remaining;
- Added a new slim HUD setting to the options window to reduce the bloat in the main UI. This can also be used to toggle custom HUDs on demand. Command "/config rpos.slimhud true";
- Added new HUD feature called target info. Player health and/or effects are now visible in the HUD when a player is targeted. This setting can be toggled for all players/NPCs (health only), team/clan (health and buffs including negative effects), and turned off. Command "/config rpos.targetinfo xxxx". Setting also added to options window;
- Fixed bugs where temp effect icons would not stack or stacked non-matching effects (these were an edge cases and probably not noticed);
- Added music/sound to the options window. Players can enable/disable and adjust volume in game;
- Fixed bug that caused certain text to appear red;
- Fixed all loot rights.
- Fix an issue which caused slow moving players to fly;
- Text case should be largely corrected if you are using a non-default font (tool tips, descriptions, etc);
- Text case for vendor items should return to normal (vs upper) if you are using a non-defaul font;
- The item info window should now fit all weapon text (right click, show info for weapons with long names);
- Blueprint info window will highlight parts you have in your inventory. Right click, show info, the parts you have should be green (player request);
- Vendor search field will highlight when selected (player request)
- Sort/drop now available in containers/gogo (player request);
- GR window now shows current zone when the player is dead;
- Updated english profession descriptions in character creation menu;
- Fixed profession description scrollbar in character creation menu;
- Added half and increment buttons to the item split window (when you drop items on the ground). Increment buttons increase/descrease by ~25%;
- Added chat filtering for accidental spam (i.e. wwwwwww);
- Fixed an issue which caused the game to crash when the client exceeds 2G of RAM (the cause of most crashes);
- The .exe has its icon back;
- Fixed rounding error, which made 100% opaque textures just 99.9% opaque;
- Fixed several sRGB issues;
- Fixed incorrect Actor-lighting;
- Removed pixel alinments and driver preferences;