<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Latest News</title><link>http://neocron-game.com:80/Contents/Item/Display/27244</link><description>Latest News</description><item><title>Three Tools for the Neocron Community</title><link>http://neocron-game.com:80/announcements/three-tools-for-the-neocron-community</link><description>&lt;h1&gt;Three Tools for the Neocron Community&amp;nbsp;&lt;/h1&gt;
&lt;p&gt;Whether you're theorycrafting your next runner, picking apart why you keep dying, or running an event, these three browser tools have you covered.&lt;br&gt;&lt;br&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Character Builder &amp;mdash; &lt;a href="https://cronskill.neocron-game.com" target="_blank" title="cronskill.neocron-game.com"&gt;cronskill.neocron-game.com&lt;/a&gt;&lt;/strong&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; Plan a build before you spend a single skill point. Allocate your base skills and subskills within each class's point budget, kit out implants, armor, weapons, drugs and nanites, and watch your HP and per-type resists update live &amp;mdash;&lt;br&gt;&amp;nbsp; complete with class resistance caps so you can't fool yourself. Save as many builds as you like, share any of them with a link, and copy a shared build straight into your own collection to start tweaking.&lt;br&gt;&lt;br&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Combat Log Analyzer &amp;mdash; &lt;a href="https://logs.neocron-game.com" target="_blank" title="logs.neocron-game.com"&gt;logs.neocron-game.com&lt;/a&gt;&lt;/strong&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; Upload your combat logs and find out exactly how your defenses held up. Each hit gets a layer-by-layer mitigation breakdown (PSI &amp;rarr; shield &amp;rarr; armor &amp;rarr; skill), alongside damage-by-type and damage-by-zone charts. A resistance-headroom table&lt;br&gt;&amp;nbsp; flags every damage type as AT CAP, with headroom, or dangerously WEAK &amp;mdash; so you know precisely where to invest. Privacy mode masks attacker names when you want to share results.&lt;br&gt;&lt;br&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Tournament Manager &amp;mdash; &lt;a href="https://tournaments.neocron-game.com" target="_blank" title="tournaments.neocron-game.com"&gt;tournaments.neocron-game.com&lt;/a&gt;&lt;/strong&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; Run a clean event from signup to champion. Open signups, seed a single- or double-elimination bracket, and track match winners as the bracket advances automatically. Live updates push every result to spectators in real time, and you&lt;br&gt;&amp;nbsp; can add co-organizers to help run things on the day.&lt;/p&gt;</description><pubDate>Wed, 24 Jun 2026 06:48:00 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/three-tools-for-the-neocron-community</guid></item><item><title>NCE 2.5.820</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-820</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Hacknet player models fixed;&lt;/li&gt;
&lt;li&gt;German terminal guides updated;&lt;/li&gt;
&lt;li&gt;German city announcements fixed;&lt;/li&gt;
&lt;li&gt;Jailhouse Goodguys High Level mission updated;&lt;/li&gt;
&lt;li&gt;All mission timers disabled;&lt;/li&gt;
&lt;li&gt;[F-07] Fixed lines at Tech Haven Entrance;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;[K-10] Removed teleport back to Neocron city;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Client and Server migrated from 32-bit to 64-bit;&lt;/li&gt;
&lt;li&gt;File based precaching has been eliminated (no more models.tmp);&lt;/li&gt;
&lt;li&gt;Multiple runners can now talk to NPCs with dialogs at the same time;&lt;/li&gt;
&lt;li&gt;Fixed moving tradeskill tools into processor window automatically starting processes;&lt;/li&gt;
&lt;li&gt;Fixed double mission system messages;&lt;/li&gt;
&lt;li&gt;Forced mission window refresh on state changes;&lt;/li&gt;
&lt;li&gt;Fixed item pricing (already softpatched);&lt;/li&gt;
&lt;li&gt;Positional sounds no longer start at full volume;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;</description><pubDate>Mon, 08 Jun 2026 12:29:00 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-820</guid></item><item><title>NCE 2.5.803</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-803</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Pathfinder Recruitment Officer script updated to properly reflect Base Rank 40 requirement;&lt;/li&gt;
&lt;li&gt;Pathfinder grenade NPC updated to remove the initial wait timer;&lt;/li&gt;
&lt;li&gt;Pathfinder grenade NPC no longer gives out grenades before the required mission was completed;&lt;/li&gt;
&lt;li&gt;Tradeskill Power Armors can no longer be sold to vendors;&lt;/li&gt;
&lt;li&gt;[Plaza SEC-1]
&lt;ul&gt;
&lt;li&gt;Fixed Hacknet High Security Login exit point;&lt;/li&gt;
&lt;li&gt;Compiled a new BSP (the old DRE shop is opened again);&lt;/li&gt;
&lt;li&gt;Added a new store to the old DRE shop location (Projections);&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;[K-14]&amp;nbsp;Floating cacti removed from the K-14/K15 Zone Line;&lt;/li&gt;
&lt;li&gt;Additional Medicare services offered at select Medicare locations;&lt;/li&gt;
&lt;li&gt;Made 3 Pathfinder missionitems (data discs) finally realize that they are not pistols;&lt;/li&gt;
&lt;li&gt;[Crahn+TS Epic GERMAN] Fixed a ton of typos/german syntax errors and got rid of the formal german "Sie" and "Ihnen" to make the dialogs fit into the setting of the game;&lt;/li&gt;
&lt;li&gt;Fixed a text codec error in all FSM- and RSM-dialogs;&lt;/li&gt;
&lt;li&gt;Stopped Crytons Damaged Bones from dropping at every mutant in the game. CDBs now once again only drop from "Old Launcher Cyclops";&lt;/li&gt;
&lt;li&gt;Reworked the old and outdated charactertransfer mission. Talk to Cypher on top of medicare;&lt;/li&gt;
&lt;li&gt;[Jailhouse Charitymissions]
&lt;ul&gt;
&lt;li&gt;changed internal missiontracking so that having finished the NCPD-run does not block runners from doing the charitymissions anymore;&lt;/li&gt;
&lt;li&gt;stopped the missionitem (Krinagh poisonglands) from dropping literally everywhere in the game;&lt;/li&gt;
&lt;li&gt;changed killtarget for the lowlevel version of the mission to a mob that suits the level of the runner;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;[Jailhouse Goodguys mission (lowlevel)] repeatable killmission to gain Soullight;
&lt;ul&gt;
&lt;li&gt;re-added Anarchy Breed Camps to make the mission work again;&lt;/li&gt;
&lt;li&gt;Camp in A-09;&lt;/li&gt;
&lt;li&gt;Outzone 5 Sewer has once again been taken over by Anarchy Breed;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;[Jailhouse Goodguys mission (medlevel)] repeatable killmission to gain Soullight;
&lt;ul&gt;
&lt;li&gt;re-added Anarchy Breed Camps to make the mission work again;&lt;/li&gt;
&lt;li&gt;Camps in sectors B10 and B11;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;[C-08] Fixed incorrect spawn position if you GR into the sector;&lt;/li&gt;
&lt;li&gt;Fixed incorrect Node in the 4th Rapture mission;&lt;/li&gt;
&lt;li&gt;Fixed reward errors in Canyonchallenge mission in EN and DE;&lt;/li&gt;
&lt;li&gt;Starter MC5 area - Civil Administrator mission (retrieve 4 Processors)
&lt;ul&gt;
&lt;li&gt;Altered money and XP reward;&lt;/li&gt;
&lt;li&gt;Increased drop rate of required "Prototype AMC5 processors&amp;rdquo;;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Added the "Kill: Launcher Cyclops" Terminal mission (very hard) to the City Administration database;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Canyon Challenge (FF CPU)&lt;/span&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Previous requirement: Kill 35 Doomreapers, 50 Legacy Warbots;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New requirement: Kill 50 High-level Fire mobs (Doomreaper, Terror Leaper, Terror Raptor, Grim Chaser or Grim Persecutor),&amp;nbsp;50 Warbots (all 4 Warbots and 4 Warbots Titans variants included);&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Reporting for Duty (Tactical Mercenary CPU)&lt;/span&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Previous requirement: Kill 25 Warbots (any 4 'Rank 80' variants);&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New requirement: Kill 40 Warbots (all 4 Warbots and 4 Warbots Titans variants included);&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Rapture Mission 2 - Targeting computing module&lt;/span&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Previous requirement: Kill 72 Doomreapers;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New requirement: Kill 85 High-level Fire mobs (Doomreaper, Terror Leaper, Terror Raptor, Grim Chaser or Grim Persecutor);&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Rapture Mission 5 &amp;ndash; &amp;ldquo;Slipstream matrix&amp;rdquo;&lt;/span&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Previous requirement: Kill 30 Legacy Warbots and Kill 30 Legacy Titan Warbots;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;New requirement: Kill 60 Warbots (all 4 Warbots and 4 Warbots Titans variants included);&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Adjusted barterskill requirements for the Blackmarket Terminal in order to bring them in line with the prior implementation of the Barter Glove and Barter PowerArmor;&lt;/li&gt;
&lt;li&gt;Removed PA overlay colors, additional properly colored texture variants will be added in a future update;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;p&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Vehicle Entry Permissions - Uses the Loot Rights of the vehicle owner if they're inside the vehicle;&lt;/li&gt;
&lt;li&gt;Updated skill window to include base rank, and better subskill displays;&lt;/li&gt;
&lt;li&gt;Added ability to set a specifc font for nameplates. You will need to add a new section to your ini\font.ini (see below);&lt;/li&gt;
&lt;li&gt;Fixed some minor bugs in the netcode;&lt;/li&gt;
&lt;li&gt;Fixed a number of reloading bugs;&lt;/li&gt;
&lt;li&gt;Reworked definition structure and all related code;&lt;/li&gt;
&lt;li&gt;Removed offline tutorial;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;p&gt;&lt;strong&gt;Nameplate font.ini Addition:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;code&gt;[NAMEPLATE]&lt;/code&gt;&lt;br&gt;&lt;code&gt;FILE=.\fonts\Handgb__.ttf&lt;/code&gt;&lt;br&gt;&lt;code&gt;NAME=handelgothicbold&lt;/code&gt;&lt;br&gt;&lt;code&gt;SIZE=12&lt;/code&gt;&lt;/p&gt;</description><pubDate>Tue, 28 Apr 2026 12:05:42 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-803</guid></item><item><title>Important GDPR information</title><link>http://neocron-game.com:80/announcements/important-gdpr-information</link><description>&lt;p&gt;Dear players (active, inactive, and banned),&lt;/p&gt;
&lt;p&gt;we regret to inform you that we must report a GDPR violation.&lt;/p&gt;
&lt;p&gt;The game server database, which contains the email addresses and passwords of all players who have ever played the game, was used on an internal test server in the USA. This constitutes a clear violation of the GDPR, as this data is not intended for use on an internal test server or for storage outside of GDPR-compliant storage.&lt;/p&gt;
&lt;p&gt;We are currently optimizing our internal processes to prevent such incidents in the future. In the meantime, we officially recommend that all players change their passwords or request that their account be locked. To lock your account, please send an email to helpdesk@neocron-game.com from the email address you used to register your game account.&lt;/p&gt;
&lt;p&gt;This incident is unrelated to the recent team split. We only learned of it shortly afterward.&lt;/p&gt;</description><pubDate>Wed, 15 Apr 2026 16:22:44 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/important-gdpr-information</guid></item><item><title>EASTER DESCENT</title><link>http://neocron-game.com:80/announcements/easter-descent</link><description>&lt;h1&gt;TRANSMISSION INCOMING&lt;/h1&gt;
&lt;p&gt;&lt;span&gt;Citizens of Neocron, the electromagnetic frequencies are humming with an unusual signal. From deep within the contaminated wastelands beyond Dome of York, an enigmatic entity known only as the EasterBunny has initiated a rare celebration protocol. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;This is no ordinary holiday&amp;mdash;it's a convergence of ancient pre-War traditions and cutting-edge neon-noir festivities. For one long weekend, the fractured remnants of humanity will witness a spectacular fusion of commerce, mutation, and digital treasure.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h1&gt;PROTOCOL OVERVIEW&lt;/h1&gt;
&lt;p&gt;&lt;span&gt;The EasterBunny's intervention promises substantial rewards across multiple systems and skill categories. Whether you're a hardened Runner pursuing faster Synaptic Impairment recovery,&amp;nbsp; &amp;nbsp;a skilled trader optimizing your portfolio, or a collector hunting rare artifacts, this event has been architected to offer something to everyone.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h1&gt;ACTIVATION SCHEDULE: FRIDAY&amp;mdash;MONDAY&lt;/h1&gt;
&lt;h2&gt;FRIDAY: NEURAL ACCELERATION&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Synaptic Impairment Acceleration: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Neural pathways fire faster. Synaptic Impairment gains are amplified.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Sympathy Surge: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;All missions yield dramatically increased Sympathy gains, accelerating faction rep for those seeking to rise in the eyes of Neocron's power brokers.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h2&gt;SATURDAY &amp;amp; SUNDAY: THE HUNT AWAKENS&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Dynamic Eggs Activated: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Shimmering digital constructs begin manifesting across Neocron's sectors and the hostile wastelands. Hunt these Dynamic Eggs for substantial rewards and the chance to unlock rare items. The hunt persists through Monday.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;XP Amplification: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;All experience gains are doubled, whether you're grinding hostile mobs or crafting at your workbench.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Extra Safe Slots: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Your quickbelt gains one additional safe slot.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h2&gt;SATURDAY ONLY: STATIC EGG HUNT&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;The EasterBunny's Gift: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Hidden throughout the urban sprawl and toxic badlands are Static Eggs&amp;mdash;immobile caches containing pre-selected items of genuine value. This hunt is a race against time and your fellow Runners. Only Saturday evening will reveal their locations.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;h2&gt;MONDAY: THE FINAL SURGE&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Extended Slot chance when crafting &amp;amp; Sympathy: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Extra high chance to get slots when crafting, and Sympathy gains continue to flow&amp;mdash;ideal for wrapping up those faction grinds.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Trade-Skill Bonus (2x XP): &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;For the artisans and industrialists among you&amp;mdash;Traders and crafters receive a focused 2x XP multiplier on Monday only, allowing you to accelerate your production capabilities before the event window closes.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;&lt;span&gt;Dynamic Eggs Persist: &lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;The shimmering constructs remain active through Monday's close, giving stragglers a final opportunity to capitalize.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Thu, 02 Apr 2026 07:39:00 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/easter-descent</guid></item><item><title>NCE 2.5.766</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-766</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Fixed red light decal;&lt;/li&gt;
&lt;li&gt;Christmas is over;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Fixed various XP display issues;&lt;/li&gt;
&lt;li&gt;Fixed the CityCom "My Clan" button;&lt;/li&gt;
&lt;li&gt;Fixed an issue that caused players to be visible while in vehicles;&lt;/li&gt;
&lt;li&gt;Fixed an issue with collision calculations which caused sudden rapid movement (yeeting the player into the air);&lt;/li&gt;
&lt;li&gt;Adjusted vehicle shot positions;&lt;/li&gt;
&lt;li&gt;Optimized some netcode dealing with packet loss, client disconnects, and large packets;&lt;/li&gt;
&lt;li&gt;Fixed an issue where players with minor connectivity problems could get disconnected from the game. Players with more extreme issues will still be disconnected at a certain threshold;&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span&gt;Moving forward players can&amp;nbsp;generate logs of connectivity issues by typing "set net_logvalue 3". This command generates detailed network logs in the game's error log. It should not be run unless troubleshooting because it impacts performance;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Fixed an issue where players could log in with an empty inventory or missing items due to minor connectivity issues during login. Note - This may still happen durring more extreme situations;&lt;/li&gt;
&lt;li&gt;Adjusted network counters in alt + f;
&lt;ul&gt;
&lt;li&gt;Lost Packets - The total packets lost from client to server and server to client. Resets to 0 each sync;&lt;/li&gt;
&lt;li&gt;Corruted Packets - Segments with a payload that did not match any known Neocron message. Resets to 0 each sync;&lt;/li&gt;
&lt;li&gt;Dropped BW - Packets dropped due to excessive bandwidth usage (should rarely happen). Resets to 0 each sync;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Sped up Terminal Misson Downloads;&lt;/li&gt;
&lt;li&gt;Added new setting 'config game.camera.tpp.responsiveness', that makes the camera less "floaty" the higher the value is;&lt;/li&gt;
&lt;li&gt;Fixed dynamic lights not being applied to some surfaces if 'shot-lights-cast-shadows' was enabled(weapon projectiles, flashlight for example);&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Wed, 07 Jan 2026 07:42:48 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-766</guid></item><item><title>NCPD Operation: Head of the Hydra</title><link>http://neocron-game.com:80/announcements/NCPD-Operation-Head-of-the-Hydra</link><description>&lt;p&gt;&lt;strong&gt;+++INCOMING PRIVATE COMMUNICATION+++&lt;/strong&gt;&lt;br&gt;&lt;br&gt;&lt;strong&gt;+++ENCRYPT LEVEL OMEGA+++&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;NCPD Operation: Head of the Hydra&lt;/strong&gt;&lt;br&gt;&lt;br&gt;Greetings runner,&lt;br&gt;&lt;br&gt;Time is short. The City Admin traitor has revealed everything.&amp;nbsp;&lt;br&gt;&lt;br&gt;We now know the identity of the mastermind running the entire Shadow Organisation.&lt;br&gt;&lt;br&gt;Turns out, this conspiracy goes far higher than we could ever have imagined.&lt;br&gt;&lt;br&gt;It is time to shut down their operation for good. We will be moving against the head of the organisation in one final all or nothing gambit.&lt;br&gt;&lt;br&gt;I can not reveal more here,&amp;nbsp; even though this line should be completely secure, I am trusting nothing at this time.&lt;br&gt;&lt;br&gt;Meet me at the NCPD HQ. Bring plenty of ammunition and supplies. I have no idea how heavy the resistance will be, but best to prepare for the worst.&lt;br&gt;&lt;br&gt;For Reza, For Neocron!&lt;br&gt;&lt;br&gt;NCPD Commando&lt;br&gt;&lt;br&gt;&lt;strong&gt;+++MESSAGE ENDS+++&lt;/strong&gt;&lt;br&gt;&lt;br&gt;Event Date: Saturday December 20th, 20-12-25&lt;br&gt;&lt;br&gt;Time: 1830GMT/UTC&lt;br&gt;&lt;br&gt;Location: Event starts at the NCPD HQ in Viarosso 3&lt;br&gt;&lt;br&gt;EVENT NOTE - Single target damage weapons only.&lt;/p&gt;</description><pubDate>Tue, 16 Dec 2025 03:28:12 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/NCPD-Operation-Head-of-the-Hydra</guid></item><item><title>NCE 2.5.747</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-747</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;TL100 Hacktool changed to TL120 with 100 HCK Requirement;&lt;/li&gt;
&lt;li&gt;Pathfinder hacktool reward changed to TL120 (from TL75);&lt;/li&gt;
&lt;li&gt;Added re-mastered Plaza Sec. 1 Map (not all changes listed):&amp;nbsp;
&lt;ul&gt;
&lt;li&gt;Removed the TradeCenter;&lt;/li&gt;
&lt;li&gt;Due to high rent the following stores changed:
&lt;ul&gt;
&lt;li&gt;Crytons store is now on the ground floor, near Medicare;&lt;/li&gt;
&lt;li&gt;moved DRE Apartment shop to the previous Crytons store;&lt;/li&gt;
&lt;li&gt;The LoM shop moved to the old StockX location;&lt;/li&gt;
&lt;li&gt;Yakarma is back in Plaza 1, you can now buy PSI Equiment and Modules there;&lt;/li&gt;
&lt;li&gt;StockX couldn't afford the rent anymore, they left Plaza Sec. 1;&lt;/li&gt;
&lt;li&gt;Snack-a-Tack moved to the upper area near the new GravLift;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Added a new GravLift to Plaza Sec. 1;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Added updated NavRay file to reflect the Plaza Sec. 1 changes;&lt;/li&gt;
&lt;li&gt;Plaza 3 HEW Traders properly reflect items being sold;&lt;/li&gt;
&lt;li&gt;Christmas has arrived in Neocron;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Added the ability to dismiss vehicles in other zones, for a fee;&lt;/li&gt;
&lt;li&gt;Fixed an issue where XP bars in the skill window would perpetually appear 3 away from a level;&lt;/li&gt;
&lt;li&gt;Removed by todays standards superfluous network compression for certain things:
&lt;ul&gt;
&lt;li&gt;Player positions &amp;amp; angles (position is most likely barely noticeable, because there are other issues with it);&lt;/li&gt;
&lt;li&gt;Shot positions &amp;amp; angles for non-targetted weapons, also fixed a bug or two there, so they should be noticeably more accurate;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Corrected third person view direction, which should largely fix issues like self-barreling or weird angled Doom Beamer shots for example (Not affecting vehicles);&lt;/li&gt;
&lt;li&gt;Fixed aim of Rhino RG and similar;&lt;/li&gt;
&lt;li&gt;Fixed drones being off position initially under some cirumstances;&lt;/li&gt;
&lt;li&gt;Adjusted drone third person perspective;&lt;/li&gt;
&lt;li&gt;Certain actors are now full brightness (other actors will come);&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Reverted&amp;nbsp;Rare-part icon, model and size;&lt;/li&gt;
&lt;li&gt;Added colored fluid icons and models;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Missions&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;/span&gt;New "Sector Cleanup" Citycom missions added to replace the old QuickKill missions in the very easy to hard difficulties - Any mobs within an appropriate level range in the sewers, labs, basements, etc of the specified zone should count against the kill target for these missions. These new missions apply for all factions. Very hard wasteland missions and HackNet missions are not yet updated.&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Wed, 03 Dec 2025 06:13:02 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-747</guid></item><item><title>NCE 2.5.710</title><link>http://neocron-game.com:80/patch-notes/draft-oct-2025</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Added zone information for deployed vehicles in the vehicle depot terminal;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Fixed an issue where some CityCom data would not refresh;&lt;/li&gt;
&lt;li&gt;Fixed an issue with the Soft-Updater;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Added re-mastered workterminal icon and model (blue and brown version);&lt;/li&gt;
&lt;li&gt;Added re-mastered icon and model for rare parts and WoC discs;&lt;/li&gt;
&lt;li&gt;Added re-mastered icon and model for different chems/meds (for example "Imp Gel");&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Sun, 26 Oct 2025 08:55:06 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/draft-oct-2025</guid></item><item><title>Inner City Crime Series PT 4 - Extreme Subversion</title><link>http://neocron-game.com:80/announcements/inner-city-crime-series-pt-4-extreme-subversion</link><description>&lt;p&gt;&lt;strong&gt;+++INCOMING PRIVATE COMMUNICATION+++ &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;+++ENCRYPT LEVEL OBSIDIAN+++ &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;NCPD Operation: Shadows in the Light &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Greetings runner. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Following the complete dismantling of the unsanctioned narcotics production and supply factory, it is crucial we do not rest idle. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;It is now the moment to put an end to the remaining threats posed by the combined forces of the Black Dragon and Tsunami splinter group. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;This is a call to action for everyone to unite and ensure that we eradicate this menace once and for all. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The NCPD intel division has successfully uncovered the location of their final strongholds. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;We would greatly appreciate your unique skills once more for this task. Your expertise has been invaluable on this case. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Make sure to pack your standard array of weapons along with ample ammunition to ensure you are prepared for a prolonged operation. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;It's essential to be well equipped for any situation that may arise. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Meet me at the restaurant located in the Pepper Park subway station for the pre mission briefing. NCPD Commando &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;+++MESSAGE ENDS+++ &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Event Date: Saturday 8th November 2025, 08-11-25 &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Time: 18:30GMT/UTC&lt;/span&gt;&lt;/p&gt;</description><pubDate>Fri, 24 Oct 2025 11:45:49 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/inner-city-crime-series-pt-4-extreme-subversion</guid></item><item><title>NCE 2.5.704</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-704</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;CityCom Guides are now available for English and German languages;&lt;/li&gt;
&lt;li&gt;Pathfinder Status NPC added to Outzone Station;&lt;/li&gt;
&lt;li&gt;Area MC5 Implants are now really not able to be sold to vendors;&lt;/li&gt;
&lt;li&gt;KRI'NAKH mob names are now properly displaying;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;p&gt;</description><pubDate>Wed, 22 Oct 2025 08:32:00 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-704</guid></item><item><title>NCE 2.5.703</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-703</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Added a new message, when your hacktool TL isn't fitting the target;&lt;/li&gt;
&lt;li&gt;Added new Event NPCs;&lt;/li&gt;
&lt;li&gt;Trophies, MC5 Implants, WoC disks and tech parts can no longer be sold to vendors;&lt;/li&gt;
&lt;li&gt;Added a two new wasteland towers;&lt;/li&gt;
&lt;li&gt;HEW Technology added to Plaza SEC-3;&lt;/li&gt;
&lt;li&gt;Heavy Belts are now researchable;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Hacking updated to include tech level. The tech level of the hack tool must be at least the level of the target to enter hack. Outposts and belts will require a tech level 150 tool;&lt;/li&gt;
&lt;li&gt;Fixed an issue where certain setups required zone/relog/drug after genrep;&lt;/li&gt;
&lt;li&gt;Fixed an issue that caused a large reduction in condition when repairing tools;&lt;/li&gt;
&lt;li&gt;CityCom Terminal Missions will automatically select your current faction;&lt;/li&gt;
&lt;li&gt;Reworked parts of the .dat and world texture reading, also removed unnecessary texture data from .bsps, reducing file size and sync times;&lt;/li&gt;
&lt;li&gt;Numerous backend server and client improvements;&lt;/li&gt;
&lt;li&gt;Therenall: "We rewrote the database layer so it wasn't using some shitty ancient version of mysql.dll and MyISAM tables that shit the bed when the server crashes, and now properly uses query transactions for things like character creation, deletion, etc. As well as properly uses parameterized queries."&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Added re-mastered Area MC5 clothing for NPCs;&lt;/li&gt;
&lt;li&gt;Fixed artifacts on some item icons;&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Mon, 20 Oct 2025 20:50:59 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-703</guid></item><item><title>OPERATION : SILICON ANNIHILATION</title><link>http://neocron-game.com:80/announcements/operation-silicon-annihilation</link><description>&lt;p&gt;&lt;span&gt;+++INCOMING PRIVATE COMMUNICATION+++&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;+++ENCRYPT LEVEL OBSIDIAN+++&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Greetings runner. We have a lead on Echelon.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;After the recent attack on Neocron, all available resources were mobilised for our use.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Fortunately, President Reza and City Admin did not underestimate the threat that Echelon represents.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;All intelligence units and stratcom data have been directed toward the crucial task of locating this menace.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;And we have had a breakthrough.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;We are taking the fight back to Echelon and will be making it regret its own existence.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;It may be rebuilding its forces as we speak.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Or worse, there is a possibility that the forces that attacked us represented only a fraction of what Echelon has in reserve.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;We are not waiting to find out.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Meet me at the Twister Club in Sector I-09.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;From there, once our forces are assembled, I will be going over the operation briefing.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Bring your usual arsenal of weaponry and any armed vehicles for this one.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;For Reza, For Neocron!&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;NCPD Commando&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;+++MESSAGE ENDS+++&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Event Date: Saturday 23rd August, 23-08-25&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Event Time: 18:00UTC, 19:00BST, 20:00CEST&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Mission Briefing at Twister Club in Sector I-09&lt;/span&gt;&lt;/p&gt;</description><pubDate>Wed, 13 Aug 2025 10:46:20 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/operation-silicon-annihilation</guid></item><item><title>CITY DEFENDER : TOTAL WAR</title><link>http://neocron-game.com:80/announcements/city-defender-total-war</link><description>&lt;p&gt;&lt;strong&gt;+++INCOMING COMMUNICATION+++ &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CITY WIDE ALERT - PRIORITY ULTIMATE&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Attention all runners. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;NCPD orbital scans have identified an immense concentration of mechanized signatures in the desolate wastelands north of the city. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The force looks to consist of heavy warbot units supported by cyborg troop elements. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Data analysis and plot projection predicts that they are heading directly toward the entrance gates in sector A-08. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;This is an urgent call for the complete mobilization of all armed forces that can respond to this message. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Prepare to repel this enemy with all destructive firepower available. The use of extreme force is fully authorised. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;All non combat citizens are to take refuge in their designated survival vaults. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Meet the defence commander at city exit at the designated time for mission brief. Failure is not an option! &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;For Reza, For Neocron!&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;+++MESSAGE ENDS+++ &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Event Date: Saturday 26th July, 26-07-25&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt; Event Time: 18:00UTC, 19:00BST, 20:00CEST&lt;/strong&gt;&lt;/p&gt;</description><pubDate>Tue, 22 Jul 2025 13:41:16 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/city-defender-total-war</guid></item><item><title>Community Contest: Asset Creation</title><link>http://neocron-game.com:80/announcements/community-contest-asset-creation</link><description>&lt;p&gt;&lt;span&gt;Dear community,&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;We have always felt there is too much-unused potential in our community and concluded that we have to make use of it!&lt;/span&gt;&lt;br&gt;&lt;span&gt;We know not everyone can contribute on a regular basis but can spare the time to craft a one-off piece of wonderment. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Therefore, we have decided it is time for another asset&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="highlight"&gt;contest&lt;/span&gt;&lt;span&gt;!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Aim of the&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="highlight"&gt;contest&lt;/span&gt;?&lt;/b&gt;&lt;br&gt;&lt;span&gt;New Assets!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;Create a new asset which would fit into the Neocron world. A box, a picture, Event items etc. or restore an existing asset in High Definition.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;Whether you use a Spec/Gloss or Metal/Roughness workflow is up to you, as long as you orient yourself on PBR guidelines for a naturalistic/realistic look.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Making Engine-ready assets:&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;All assets need to conform to specific standards to work with Neocron's deprecated engine:&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;All assets will need to go through a special converter tool later, this tool only reads certain formats (.FBX binary works perfectly). Assets need to be in a metric scale.&lt;/li&gt;
&lt;li&gt;Neocron does not yet support state of the art dynamic lighting, all textures need to be prepared as Unlit with baked environmental lighting. That means all information is baked static into a single diffuse map. A lossless diffuse map in .PNG is fine. Do not bake strong directional lights or reflections.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Polygon Budget:&lt;/b&gt;&lt;br&gt;&lt;span&gt;Up to 5k, with appropriate LoD's. LoD's must have the format: meshName_LOD0.&lt;/span&gt;&lt;br&gt;&lt;span&gt;Texture-size: 1024px/m. Maximum texture size is 2048px.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Tools:&lt;/b&gt;&lt;br&gt;&lt;span&gt;Any tool you feel comfortable with and that can output .PNG, .DDS or .BMP and .FBX files&lt;/span&gt;&lt;br&gt;&lt;span&gt;Your .FBX file must contain a non-triangulated original mesh to have options for changes.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;The prizes?&lt;/b&gt;&lt;br&gt;&lt;span&gt;Every asset which we decide to include in one of the upcoming patches will be awarded the following:&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The honour of your asset being published in Neocron -&amp;gt; your name will be put in stone in the patch-notes!&lt;/li&gt;
&lt;li&gt;A trophy* of your choice for one of your characters on Titan.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;* Your choice of trophy excludes CopBot Trophies as well as Bronze, Silver and Gold Cups.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;Get started and we look forward to reviewing the entries! To give you time to get your entry perfected, you have until Friday&amp;nbsp;1st of&amp;nbsp;August 2025 to craft and submit your entry.&lt;/span&gt;&lt;br&gt;&lt;span&gt;Send your entry via E-Mail to&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;a href="mailto:xanthos@neocron-game.com"&gt;xanthos@neocron-game.com&lt;/a&gt;&lt;span&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;with the subject "Asset&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="highlight"&gt;Contest&lt;/span&gt;&lt;span&gt;".&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;span&gt;Good luck!&lt;/span&gt;&lt;br&gt;&lt;span&gt;Your Neocron Support Team&lt;/span&gt;&lt;/p&gt;</description><pubDate>Mon, 07 Jul 2025 13:52:01 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/community-contest-asset-creation</guid></item><item><title>Masters of the Universe 4</title><link>http://neocron-game.com:80/announcements/masters-of-the-universe-4</link><description>&lt;p&gt;Greetings runners.&lt;/p&gt;
&lt;p&gt;Welcome to Masters of the Universe (MOTU). Our semi regular organised PvP tournament.&lt;/p&gt;
&lt;p&gt;Date: 13-07-25 / 13th July 2025&lt;/p&gt;
&lt;p&gt;Time: &lt;br&gt;18:00UTC &lt;br&gt;19:00BST &lt;br&gt;20:00CEST&lt;/p&gt;
&lt;p&gt;Location: A special tournament zone created by a GM.&lt;/p&gt;
&lt;p&gt;Details: A ladder style pvp event, each signup is randomly paired with an opponent.&lt;/p&gt;
&lt;p&gt;Max of 1 character per player&lt;/p&gt;
&lt;p&gt;Team size: &lt;br&gt;1v1 with each matchup being best 2 out of 3 battles&lt;/p&gt;
&lt;p&gt;A single bonus round "free for all last man standing" after all matches have concluded, involving all participants.&lt;/p&gt;
&lt;p&gt;A single bonus round. Combat knives only. Must be on a brand new unleveled character. No buffs, no heals. Can spend initial skill points and equip armour.&lt;/p&gt;
&lt;p&gt;Prizes: A wide range of lovely prizes to be won. Ranging from tech parts, woc disks, rare weapons, GM created items (No babe suits, sorry) and of course cold hard cash.&lt;/p&gt;
&lt;p&gt;***This month, the event winner will take home an NPC placed in an apartment of their choice by a GM. Type of NPC to be discussed after event.***&lt;/p&gt;
&lt;p&gt;Quality of prize will depend on your finishing ranking, with participation prizes for all.&lt;/p&gt;
&lt;p&gt;Thank you, good luck and most importantly, have fun.&lt;/p&gt;</description><pubDate>Thu, 03 Jul 2025 19:33:45 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/masters-of-the-universe-4</guid></item><item><title>NCPD COVERT OPERATION: WARBOTS? WIPEOUT!</title><link>http://neocron-game.com:80/announcements/ncpd-covert-operation-warbots-wipeout</link><description>&lt;p&gt;&lt;strong&gt;+++INCOMING COMMUNICATION+++&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt; &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;SECTOR WIDE ALERT - PRIORITY OMEGA&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Attention all runners. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The NCPD is pleased to invite volunteer runners to take part in a unique "practice exercise." This is a fantastic opportunity for individuals of all backgrounds to engage with the community and support local law enforcement.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Participants will operate under the special authority of the NCPD, ensuring a safe and organized environment. If you're interested in being a part of this experience, we HEAVILY encourage you to join us!&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Please be informed that this operation may involve extreme live fire, which come with inherent risks, including the potential for injury. Participants are strongly encouraged to prepare thoroughly for sustained combat conditions. Life insurance is highly recommended.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;For any inquiries or to convey your interest in taking part, please feel free to get in touch with your local NCPD officer who will direct you to the relevant "training officer". Your attention to this important matter is greatly appreciated.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Join us at the Desert Race Track to meet with the NCPD "special training agent". There, you will receive a comprehensive briefing on the exercise.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;For Reza, For Neocron!&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Date: Saturday 28h June, 28-06-25 &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Time: 18:00UTC, 1900:00BST, 20:00CST &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Event Start Location: Desert Race Track &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;+++MESSAGE ENDS+++&lt;/strong&gt;&lt;/p&gt;</description><pubDate>Fri, 20 Jun 2025 08:14:23 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/ncpd-covert-operation-warbots-wipeout</guid></item><item><title>NCE 2.5.681</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-681</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Gameworld &amp;amp; Content&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Weapon, armour &amp;amp; vehicle component part recipes adjusted back to the previous recipes (while retaining reduced chem prices);&lt;/li&gt;
&lt;li&gt;If you die in the newbie MC5 hacknet zone you should now respawn at the MC5 GR;&lt;/li&gt;
&lt;li&gt;Fixed %PLAYER_NAME typos in some of the Job Center missions;&lt;/li&gt;
&lt;li&gt;Fixed several exploit possibilities in the MC5 Commander building/room;&lt;/li&gt;
&lt;li&gt;The MC5 Commander got an updated weapon and had training lessons to learn how to aim properly;&lt;/li&gt;
&lt;li&gt;Fixed incorrect spelling ("akive -&amp;gt; aktive Mission") - german client;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Actors now get diffuse light from sun and sky;&lt;/li&gt;
&lt;li&gt;Client window now uses Windows Dark Mode titlebar and icon;&lt;/li&gt;
&lt;li&gt;Fixed an issue that caused the game to crash when minimized;&lt;/li&gt;
&lt;li&gt;Fixed an issue that caused the HUD target to display buffs on enemies;&lt;/li&gt;
&lt;li&gt;Fixed an issue where heal numbers did not show under certain circumstances. Heal numbers will now show for a short time if the player is not targeted;&lt;/li&gt;
&lt;li&gt;Fixed an issue where players fall through the floor/world when small obsitcles are hit. (This does not fix all movement issues, just one specific issue);&lt;/li&gt;
&lt;li&gt;Fixed an issue where players fall through certain objects when standing on them;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span&gt;Fixed an issue where other players may warp through objects/map to their positions when the client first connects;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Fixed an issue where player health bars did not display for a short time the first time that player was targeted;&lt;/li&gt;
&lt;li&gt;Fixed an issue where players required drugs, zone, or relog after a resurrection;&lt;/li&gt;
&lt;li&gt;Fixed an issue where a player's faction would be temporarily set to none after leaving clan;&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Fri, 06 Jun 2025 06:34:24 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-681</guid></item><item><title>Masters of the Universe 3</title><link>http://neocron-game.com:80/announcements/masters-of-the-universe-3</link><description>&lt;p&gt;Greetings runners. Welcome to Masters of the Universe (MOTU). Our semi regular organised PvP tournament.&lt;/p&gt;
&lt;p&gt;Date: 08-06-25 / 8th June 2025&lt;br&gt;Time: 18:30UTC - 19:30 BST &amp;amp; CET, 20:30 CEST.&lt;/p&gt;
&lt;p&gt;Location: A special tournament zone created by a GM.&lt;/p&gt;
&lt;p&gt;Details: A ladder style pvp event, each signup is randomly paired with an opponent.&lt;/p&gt;
&lt;p&gt;Max of 1 character per player&lt;/p&gt;
&lt;p&gt;Team size: &lt;br&gt;1v1 with each matchup being best 2 out of 3 battles&lt;/p&gt;
&lt;p&gt;A single bonus round "free for all last man standing" after all matches have concluded, involving all participants.&lt;/p&gt;
&lt;p&gt;Prizes: A wide range of lovely prizes to be won. Ranging from tech parts, woc disks, rare weapons, GM created items (No babe suits, sorry) and of course cold hard cash.&lt;/p&gt;
&lt;p&gt;Quality of prize will depend on your finishing ranking, with participation prizes for all.&lt;/p&gt;
&lt;p&gt;Signups: Please respond do the discord posting to confirm your attendance.&lt;/p&gt;
&lt;p&gt;Thank you, good luck and most importantly, have fun.&lt;/p&gt;</description><pubDate>Mon, 02 Jun 2025 07:02:57 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/announcements/masters-of-the-universe-3</guid></item><item><title>NCE 2.5.660</title><link>http://neocron-game.com:80/patch-notes/nce-2-5-660</link><description>&lt;p&gt;&lt;span size="5" style="font-size: x-large;"&gt;&lt;b&gt;Server &amp;amp; Client Updates&lt;/b&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Fixed an issue that prevented grenade damage under certain circumstances;&lt;/li&gt;
&lt;li&gt;Fixed an issue where players may be alive after dying and relogging;&lt;/li&gt;
&lt;li&gt;Fixed inconsistencies with skill window XP display after a skill is capped;&lt;/li&gt;
&lt;/ul&gt;</description><pubDate>Sun, 27 Apr 2025 07:05:57 GMT</pubDate><guid isPermaLink="true">http://neocron-game.com:80/patch-notes/nce-2-5-660</guid></item></channel></rss>