Update R225-226

Created on 05.09.2017 15:13:40 by NST

Bugfixes

  • DamageBoost should work on NPCs now
  • A bug in the hit detection was fixed - this bug lead to a wrong decision, it was too optimistic and in most cases you got the a positive decision result when the aim-recticle was fully opened

Gameworld

  • Rocketlaunchers, Fusion cannons and Raygun cannons should be more accurate now
  • Outpost hackterms are solid now - mostly. You may find some un-solid terms because these sectors are still *work in progress*
  • removed several flying trees in the wastelands
  • fixed several typos in scripts

Balancing

  • Tweaked accuracy of AoE weaponry.
  • Slight damage increase for all heavy combat based AoE weaponry.
  • Self-inflicted AoE damage has been reduced from 175% to 125%
  • Anti Vehicle and Anti Air Rocket Launchers recieved a major buff in anti vehicle damage.
  • Slight decrease of Psi Attack damage.